1. I am a...

    Prospective Student
    Enrolled Student

    ...looking to see which program is right for me.

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    I am...

    Not a Creative Media Major
    (eg. English, Psychology, etc)
    A Creative Media Major
    (eg. Digital Media Arts, MELE, etc)
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    I am attending a...

    4 year program at the University of Hawaii
    2 year program at the University of Hawaii
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    Select an area of interest

    • Animation
    • Graphic Design
    • Media Production
    • Mobile / Web
    • Photography
    • Video Game Design
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    Select A Program

    • objects-48px-outline_controller@2x
      College of Engineering: Computer Engineering

      UH Mānoa

    • objects-48px-outline_controller@2x
      ICS – Computer Science

      UH Mānoa

    • objects-48px-outline_controller@2x
      ACM – Computer Animation

      UH Mānoa

    • objects-48px-outline_controller@2x
      ACM – Critical Studies

      UH Mānoa

    • objects-48px-outline_controller@2x
      ACM – Digital Cinema

      UH Mānoa

    • objects-48px-outline_controller@2x
      ‘Ulu‘ulu
    • objects-48px-outline_controller@2x
      Communication Arts

      Honolulu Community College

    • objects-48px-outline_controller@2x
      Ambient Computing Lab

      UH Mānoa

    • objects-48px-outline_controller@2x
      Digital Media Art Certificate

      UH Hilo

    • objects-48px-outline_controller@2x
      Digital Visualization & Communication Certificate

      UH Hilo

    • objects-48px-outline_controller@2x
      Digital Media

      Leeward Community College

    • objects-48px-outline_controller@2x
      Creative Media

      Hawai‘i Community College

    • objects-48px-outline_controller@2x
      General Creative Media

      UH West O‘ahu

    • objects-48px-outline_controller@2x
      Communications and New Media Technologies

      UH West O‘ahu

    • objects-48px-outline_controller@2x
      Game Design and Development

      UH West O‘ahu

    • objects-48px-outline_controller@2x
      Design and Media

      UH West O‘ahu

    • objects-48px-outline_controller@2x
      New Media Arts – Animation

      Kapi'olani Community College

    • objects-48px-outline_controller@2x
      TV Production
    • objects-48px-outline_controller@2x
      MELE

      Honolulu Community College

    • objects-48px-outline_controller@2x
      Kaua’i Community College Creative Media, Associate of Science Degree program

      Kauaʻi Community College

    • objects-48px-outline_controller@2x
      Creative Media

      Windward Community College

    • objects-48px-outline_controller@2x
      Creative Media

      UH Maui College

    • objects-48px-outline_controller@2x
      ACM System

      ACM System

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    I am interested in a BA/ BAS program at the University of Hawai'i West O‘ahu...

    • objects-48px-outline_controller@2x
      General Creative Media

      UH West O‘ahu

    • objects-48px-outline_controller@2x
      Communications and New Media Technologies

      UH West O‘ahu

    • objects-48px-outline_controller@2x
      Game Design and Development

      UH West O‘ahu

    • objects-48px-outline_controller@2x
      Design and Media

      UH West O‘ahu

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    College of Engineering: Computer Engineering

    UH Mānoa
    Prerequisites

    Core courses cover the fundamentals of electrical and computer engineering, while upper level technical elective courses allow students to pursue their specific technical interests. The program emphasizes hands-on education with state-of-the-art equipment and software tools. There are three required project courses, one each at the sophomore (EE 296), junior (EE 396), and senior (EE 496) levels.

    In the Electrical Engineering program, the electives are divided into two major areas or Tracks:

    • Electrophysics Track
      • antennas, circuit/device designs, electromagnetic, electronics, fabrication, microwave engineering, optics, solid-state devices, and sensors.
    • Systems & Data Science Track
      • control, data science, convolutional neural networks, machine learning, optimization, pattern recognition, signal/image processing, and telecommunications.

    Electrical Engineering program students may also opt to take a select set of courses to receive a concentration in

    • Biomedical Concentration
    • Energy Concentration
    The Computer Engineering program develops the following backgrounds: algorithms, computer architecture, computer network, embedded systems, and software engineering.

    Core Requirements


    Each of the curricula offered by the College of Engineering provides a fundamental science-oriented university education with coverage of communications, the humanities, and social sciences, as well as the basic physical sciences of mathematics, physics, and chemistry. The curricula also encompass engineering sciences common to all engineering disciplines and project courses that introduce the engineering method of design.

    Course work in each curriculum consists of a set of required courses common to all engineering majors and additional courses to satisfy departmental requirements.  The college participates actively in UH Mānoa Honors Program.  The courses required of all engineering students, which also satisfies the General Education Core Requirements of UH Mānoa, consist of the following credits:

    Written Communication

    • ENG 100 Composition I (3) (FW) or approved FW course

    Arts, Humanities and Literature

    • COMG 251 Principles of Effective Public Speaking (3) (DA)
    • One elective (3) (DH or DL)

    Social Sciences

    • ECON 120 Introduction to Economics (3), ECON 130 Principles of Microeconomics (3), or ECON 131 Principles of Macroeconomics (3) (DS)
    • One elective (3) (DS)

    Global and Multicultural Perspectives

    • Two approved FG electives (6)

    Symbolic

      • MATH 241 Calculus I (4) (FS)
      • MATH 242 Calculus II (4)
      • MATH 243 Calculus III (3)
      • MATH 244 Calculus IV (3)

    or

    • MATH 251A Accelerated Calculus I (4)
    • MATH 252A Accelerated Calculus II (4)
    • MATH 253A Accelerated Calculus III (4)

    Natural Sciences

      • CHEM 161/161L, and 162 General Chemistry/Lab (3/1/3) (DP/DY)
          • or

          • CHEM 171/171L Principles of Chemistry (4/1) (DP/DY)

        or

        • CHEM 181/181L Principles of Chemistry (4/1) (DP/DY)

    and

    • PHYS 170/170L General Physics I/Lab (4/1) (DP/DY)
    • PHYS 272/272L General Physics II/Lab (3/1) (DP/DY)

    Additionally, a student must complete the Focus Graduation Requirements: one H,  one E, one O, and five W courses. The Hawaiian or Second Language is not required for the engineering degree.

    Electives

    There is a requirement of a minimum of 6 credit hours of technical electives.  They may be all from the following list of EE and ICS courses.  Alternatively, they may be composed of 3 credit hours from the list and 3 credit hours of an EE course that is at the 300 level or higher.

    • EE 344 Network I (or ICS 451)
    • EE 406 Introduction to Computer and Network Security
    • EE 449 Computer Communication Networks (or ICS 451)
    • EE 461 Computer Architecture (or ICS 431)
    • EE 467 Object Oriented Software Engineering
    • EE 468 Introduction to Operating Systems (or ICS 412)
    • EE 469 Wireless Data Networks
    • EE 491 Special Topics in Electrical Engineering (E, F, G)
    • ICS 311 Algorithms
    • ICS 313 Programming Language Theory
    • ICS 321 Data Storage & Retrieval
    • ICS 413 Software Engineering I
    • ICS 414 Software Engineering II
    • ICS 415 Introduction to Programming for the Web
    • ICS 421 Database Systems
    • ICS 424 Application Frameworks
    • ICS 425 Computer Security and Ethics
    • ICS 426 Computer System Security
    • ICS 432 Concurrent and High-Performance Programming
    • ICS 441 Theory of Computation
    • ICS 442 Analytical Models and Methods
    • ICS 461 Artificial Intelligence I
    • ICS 464 Human Computer Interaction I
    • ICS 465 Introduction to Hypermedia
    • ICS 466 Design for Mobile Devices
    • ICS 469 Introduction to Cognitive Science
    • ICS 481 Introduction to Computer Graphics

    Note that ICS courses from the list may have prerequisite courses that are not part of the computer engineering curriculum.  These courses used as technical electives will lead to more credit hours to complete the program.

    Program Overview

    The Electrical & Computer Engineering department at the University of Hawai’i at Mānoa was formed in 1959 with a baccalaureate degree program. The first graduating class received a B.S. degree in 1961. Our M.S. degree program was started in 1961, and our doctoral (Ph.D.) degree program was initiated in 1966. The first Ph.D. degree in Electrical Engineering was granted by the University in 1969. The famous wireless communication protocol, ALOHA, was invented by our faculty in the 1970s.

    The Department of Information and Computer Sciences and the Department of Electrical Engineering offer a joint Bachelor of Science degree in Computer Engineering (BS CE).  The BSCE degree program provides you with the opportunity to learn about computer hardware and software, computer organization and architecture, computer security, software engineering, computer networks and Internet technology, embedded systems, computer-aided design, multi-core and parallel computing, wireless networks, and other topics.

    As an electrical or computer engineer, you will work at the heart of the most rapidly developing technology humankind has ever seen. Electrical engineers design and build electronic devices, process data and signals, sense things, control things, power things, and connect things and people, and lots more! Electrical engineering is one of the broadest of all engineering degrees, allowing students to move into virtually any area. Computer engineering is a discipline that combines electrical engineering with computer science, training students to have good understanding in both hardware and software. Electrical and computer engineering are among the top requested majors by potential employers.

    The Department of Electrical & Computer Engineering offers

    For more information, please visit their site.

    Contact an Advisor

    Electrical & Computer Engineering
    2540 Dole Street, Holmes Hall 483
    Honolulu, HI 96822 USA

    (808) 956-7586

    Contact an Admission Specialist

    ICS – Computer Science

    UH Mānoa
    Prerequisites


    Visit the ICS undergraduate degree website for more information.

     

    Core Requirements


    Visit the ICS undergraduate degree website for more information.

    Electives


    Visit the ICS undergraduate degree website for more information.

    Program Overview


    DSC_1912

    The Information and Computer Sciences Department (ICS) at the University of Hawaiʻi at Mānoa offers the following ACM-related courses:

    ACM students may take these classes by contacting the respective professor and asking for a permission override.

     

     

    Contact an Advisor

    ACM liaison for ICS is Professor Jason Leigh
    E-mail: leighj@hawaii.edu

    ICS contact for undergraduate degree requirements:
    Gerald Lau
    Assistant Faculty Specialist (ICS/LIS)
    Office: POST 303A
    Phone: 808-956-5428
    E-mail: glau@hawaii.edu

    Contact an Admission Specialist

    ACM – Computer Animation

    UH Mānoa
    Prerequisites


    ACM offers a core curriculum and electives in three tracks: Digital Cinema, Computer Animation, and Critical Studies. To insure that students in the Bachelor of Arts program satisfy ACM learning objectives in Critical Thinking, Writing, History & Aesthetics, Technical Skills of Digital Story Telling, Creativity, and Responsibility, all majors must take a core of 18 credit hours:

    • The introductory course
    • One Basic Production Skills Course
    • One Writing Course
    • Three Courses in Critical Studies

    To apply to become a major in Creative Media, students must:

    • Have completed or be enrolled in Cinema and Digital Media (ACM 255)*, and have completed 12 or more UHM credit hours with an overall 2.75 GPA.
    • Be enrolled as an undergraduate student in the Colleges of Arts and Sciences.

    Core Requirements


    • Required Core Courses for All Student Majors (18 credits):
      • 3 Credits:        ACM 255 – Cinematic and Digital Media
      • 3 Credits:        Choose 1 for:
        • Digital Cinema and/or Critical Studies Track ACM 310 – Cinematic Narrative Production 
        • Animation and/or Critical Studies Track  ACM 316 – 3D Character Animation
        • Note: A minimum grade of B in ACM 255 is a pre-requisite for both courses
      • 3 Credits:        Choose 1 from below:
        • ACM 350 – Screenwriting
        • ACM 355 – Oral Tradition to Screenplay
      • 9 Credits:        Choose 3 from below:
        • ACM 352/AMST 352 – Screening Asian Americans
        • ACM 360 – Indigenous Aesthetics
        • ACM 380 – Genre & Narrative Theory
        • ACM 382 – Authors in Creative Media
        • ACM 385 – Topics in Creative Media
        • ACM 460 – Ethics and Film
        • ACM 480 – Oceanic Media Culture
        • ACM 485 – Seminar in Creative Media
        • ACM 490 – Global Media

    Major Track or Sequence Courses (at least 12 additional credits)

    • Computer Animation and Game Design
    • 215 – 3D Scene Design*216 – 3D Character Animation*
      315 – Narrative Game Design
      316 – 3D Character Animation
      317 – 3D Cinematography & Dynamics
      318 – Drawing for Animation
      320 – 3D Computer Animation Prod I
      325 – Visual Effects
      386 – Techniques in Creative Media
      390 – Workshop in Creative Media
      399 – Independent Group Project
      415 – Computer Game Production
      420 – Computer Animation Production II
      495 – Creative Media Internship
      499 – Directed Reading and Research

    Electives

    NA

    Program Overview

    The Academy for Creative Media, part of the University of Hawai‘i at College of Arts and Humanities, emphasizes narrative, or story telling, theories, skills and application across multiple platforms of digital media and within a context of cultural and aesthetic values. ACM seeks to empower students to tell their own stories of Hawaii, the Pacific and Asia rather than have those stories told for them through a different cultural lens that is distant and often distorted.

    ACM offers a core curriculum in three tracks: Digital Cinema, Computer Animation, and Critical Studies.

    Beyond a required core of ACM courses, students have the flexibility to design an academic program in their chosen curricular track, supplemented by ACM electives and electives from a variety of UHM departments offering courses in film studies. Students work in close consultation with a faculty advisor to develop a program that reflects the development of theoretical, writing, technical, creative, and critical thinking skills.

    ACM Student Learning Objectives

    Students have the flexibility to design an individual academic program around a core of ACM courses and electives, as well as electives from a variety of UHM departments offering courses in film studies, digital design, and technology. ACM stresses the interdisciplinary nature of media production and study within an Arts & Sciences foundation. Students work in close consultation with faculty to develop an academically and personally meaningful and rigorous interdisciplinary program that reflects the development of academic, technical, creative and critical thinking skills.

    1. Critical Thinking

    • Abilities in problem-solving, research, and application of theory to practice
    • Appreciation for the study and production of films that help people phrase arguments, evaluate positions and listen well to informed and diverse civic conversation.

    2. Writing

    • Creative and critical expression through writing
    • Knowledge, appreciation and skills in narrative and cinematic storytelling.

    3. History and Aesthetics

    • A history and appreciation of cinematic media
    • The ability to critically evaluate, using a cinematic vocabulary, their own work and the work of others.

    4. Professional Skills

    • Knowledge of professional/industry standards, practice and protocols in technical production and in the general economics of mainstream and independent production
    • Development of multiple techniques and technical skills in visual and cinematic production

    5. Creativity

    • Development of, and appreciation for, an artistic voice, particularly a Hawai’i-influenced voice
    • The processes of producing a creative project for public consumption

    6. Responsibility

    • Development of group dynamic skills in both collaboration and leadership.
    • Knowledge and application of media ethics, developing a personal and professional responsibility.

    7. Student-Centered Learning

    ACM students take responsibility for their own learning. ACM courses are designed as active learning laboratories where students immediately apply theoretical concepts and professional practice to their work. Individually and in groups, students learn from the instructor, from texts (including films as well as books), and equally as important – from each other and from their own experiences. ACM adopts a model of classroom instruction where instructors mentor students, provide them with the tools and skill sets for excellence, and allow them to explore their own creative and academic potential.

    ACM Digital Cinema Track

    Students in the Digital Cinema track focus on all aspects of filmmaking: screenwriting, directing, producing, cinematography, editing and post-production sound. The program promotes diverse storytelling through the production of narrative, experimental, documentary and indigenous short films. Production courses are taught using industry-standard film equipment, which allows students to gain an understanding of the technical aspects of filmmaking while using current technology. This track fosters a collaborative and professional environment for learning. Admission to the digital cinema track is based on the submission of an artist’s portfolio (See portfolio requirements).

    ACM Animation Track

    The ACM Animation track focuses on storytelling through the art of animation. Students explore traditional, experimental, and computer animation techniques to best tell their personal and unique stories from Hawaiʻi, the Pacific, and all corners of the globe. Students gain a well-rounded understanding of the various roles, skills, and techniques used in the animation industry, enabling them to perform each task themselves when making an independent film, or recognizing areas of interest in which they want to specialize. Admission to the animation track is based on the submission of an artist’s portfolio (See portfolio requirements).

    For more info about UH Mānoa’s program, please visit their site.

     

    Contact an Advisor

    Various faculty. Use the email below to email ACM Mānoa.

    Contact an Admission Specialist

    ACM – Critical Studies

    UH Mānoa
    Prerequisites


     

    ACM offers a core curriculum and electives in three tracks: Digital Cinema, Computer Animation, and Critical Studies. To insure that students in the Bachelor of Arts program satisfy ACM learning objectives in Critical Thinking, Writing, History & Aesthetics, Technical Skills of Digital Story Telling, Creativity, and Responsibility, all majors must take a core of 18 credit hours:

    • The introductory course
    • One Basic Production Skills Course
    • One Writing Course
    • Three Courses in Critical Studies

    To apply to become a major in Creative Media, students must:

    • Have completed or be enrolled in Cinema and Digital Media (ACM 255)*, and have completed 12 or more UHM credit hours with an overall 2.75 GPA.
    • Be enrolled as an undergraduate student in the Colleges of Arts and Sciences.

    Core Requirements


    • Required Core Courses for All Student Majors (18 credits):
      • 3 Credits:        ACM 255 – Cinematic and Digital Media
      • 3 Credits:        Choose 1 for:
        • Digital Cinema and/or Critical Studies Track ACM 310 – Cinematic Narrative Production
        • Animation and/or Critical Studies Track  ACM 316 – 3D Character Animation
        • Note: A minimum grade of B in ACM 255 is a pre-requisite for both courses
      • 3 Credits:        Choose 1 from below:
        • ACM 350 – Screenwriting
        • ACM 355 – Oral Tradition to Screenplay
      • 9 Credits:        Choose 3 from below:
        • ACM 352/AMST 352 – Screening Asian Americans
        • ACM 360 – Indigenous Aesthetics
        • ACM 380 – Genre & Narrative Theory
        • ACM 382 – Authors in Creative Media
        • ACM 385 – Topics in Creative Media
        • ACM 460 – Ethics and Film
        • ACM 480 – Oceanic Media Culture
        • ACM 485 – Seminar in Creative Media
        • ACM 490 – Global Media
    • Major Track or Sequence Courses (at least 12 additional credits)
      • 352 – Screening Asian Americans
      • 360 – Indigenous Aesthetics
      • 380 – Genre & Narrative Theory
      • 382 – Authors in Creative Media
      • 384 – Study Abroad
      • 385 – Topics in Creative Media
      • 460 – Ethics and Film
      • 480 – Oceanic Media and Culture
      • 485 – Seminar in Creative Media
      • 490 – Global Media
      • 499 – Directed Reading and Research

    Electives


    Six credit hours (2 courses). At least 3 credit hours (1 course) should be a film-related course outside of ACM. Electives must be 300 or 400 level courses.

    Program Overview

    The Academy for Creative Media, part of the University of Hawai‘i at College of Arts and Humanities, emphasizes narrative, or story telling, theories, skills and application across multiple platforms of digital media and within a context of cultural and aesthetic values. ACM seeks to empower students to tell their own stories of Hawaii, the Pacific and Asia rather than have those stories told for them through a different cultural lens that is distant and often distorted.

    ACM offers a core curriculum in three tracks: Digital Cinema, Computer Animation, and Critical Studies.

    Beyond a required core of ACM courses, students have the flexibility to design an academic program in their chosen curricular track, supplemented by ACM electives and electives from a variety of UHM departments offering courses in film studies. Students work in close consultation with a faculty advisor to develop a program that reflects the development of theoretical, writing, technical, creative, and critical thinking skills.

    ACM Student Learning Objectives

    Students have the flexibility to design an individual academic program around a core of ACM courses and electives, as well as electives from a variety of UHM departments offering courses in film studies, digital design, and technology. ACM stresses the interdisciplinary nature of media production and study within an Arts & Sciences foundation. Students work in close consultation with faculty to develop an academically and personally meaningful and rigorous interdisciplinary program that reflects the development of academic, technical, creative and critical thinking skills.

    1. Critical Thinking

    • Abilities in problem-solving, research, and application of theory to practice
    • Appreciation for the study and production of films that help people phrase arguments, evaluate positions and listen well to informed and diverse civic conversation.

    2. Writing

    • Creative and critical expression through writing
    • Knowledge, appreciation and skills in narrative and cinematic storytelling.

    3. History and Aesthetics

    • A history and appreciation of cinematic media
    • The ability to critically evaluate, using a cinematic vocabulary, their own work and the work of others.

    4. Professional Skills 

    • Knowledge of professional/industry standards, practice and protocols in technical production and in the general economics of mainstream and independent production
    • Development of multiple techniques and technical skills in visual and cinematic production

    5. Creativity

    • Development of, and appreciation for, an artistic voice, particularly a Hawai’i-influenced voice
    • The processes of producing a creative project for public consumption

    6. Responsibility

    • Development of group dynamic skills in both collaboration and leadership.
    • Knowledge and application of media ethics, developing a personal and professional responsibility.

    7. Student-Centered Learning

    ACM students take responsibility for their own learning. ACM courses are designed as active learning laboratories where students immediately apply theoretical concepts and professional practice to their work. Individually and in groups, students learn from the instructor, from texts (including films as well as books), and equally as important – from each other and from their own experiences. ACM adopts a model of classroom instruction where instructors mentor students, provide them with the tools and skill sets for excellence, and allow them to explore their own creative and academic potential.

    For more info about UH Mānoa’s program, please visit their site.

    Contact an Advisor

    Various faculty. Use the email below to email ACM Mānoa.

    Contact an Admission Specialist

    ACM – Digital Cinema

    UH Mānoa
    Prerequisites


    ACM offers a core curriculum and electives in three tracks: Digital Cinema, Computer Animation, and Critical Studies. To insure that students in the Bachelor of Arts program satisfy ACM learning objectives in Critical Thinking, Writing, History & Aesthetics, Technical Skills of Digital Story Telling, Creativity, and Responsibility, all majors must take a core of 18 credit hours:

    • The introductory course
    • One Basic Production Skills Course
    • One Writing Course
    • Three Courses in Critical Studies

    To apply to become a major in Creative Media, students must:

    • Have completed or be enrolled in Cinema and Digital Media (ACM 255)*, and have completed 12 or more UHM credit hours with an overall 2.75 GPA.
    • Be enrolled as an undergraduate student in the Colleges of Arts and Sciences.

    Core Requirements


    • Required Core Courses for All Student Majors (18 credits):
      • ACM 255 Introduction to Cinema and Digital Media
      • ACM 310 Cinematic Narrative Production
      • ACM 350 Screenwriting
      • ACM 360 Indigenous Aesthetics
      • ACM 385 Topics in Creative Media
      • ACM 460 Ethics and Film
    • Major Track Required Courses (18 credits):
      • ACM 312 Cinematography
      • ACM 330 Independent Producing
      • ACM 370 Directing the Actor on Screen
      • ACM 372 Editing for Cinema
      • ACM 374 Post Production Sound
      • ACM 410 Advanced Cinematic Production

    Electives


    Six credit hours (2 courses). At least 3 credit hours (1 course) should be a film-related course outside of ACM. Electives must be 300 or 400 level courses.

    Major Track Electives (6 credits)

    • ACM 325 Visual Effects
    • ACM 355 Oral Tradition to Screenplay
    • ACM 375 Directing the Camera for the Screen
    • ACM 380 Genre and Narrative Theory in Creative Media
    • ACM 382 Authors in Creative Media
    • ACM 386 Techniques in Creative Media
    • ACM 390 Workshop in Creative Media
    • ACM 399 Independent Group Project
    • ACM 405 Documentary Production
    • ACM 412 Advanced Cinematography
    • ACM 450 Advanced Screenwriting
    • ACM 452C/452E History and Film
    • ACM 455 Indigenous Filmmaking
    • ACM 470 Directing the Motion Picture
    • ACM 475 Narrative Feature Screenplay
    • ACM 482 The American Documentary
    • ACM 486 Capstone Creative Production
    • ACM 495 Creative Media Internship
    • ACM 499 Directed Study

    Program Overview

    The Academy for Creative Media, part of the University of Hawai‘i at College of Arts and Humanities, emphasizes narrative, or story telling, theories, skills and application across multiple platforms of digital media and within a context of cultural and aesthetic values. ACM seeks to empower students to tell their own stories of Hawaii, the Pacific and Asia rather than have those stories told for them through a different cultural lens that is distant and often distorted.

    ACM offers a core curriculum in three tracks: Digital Cinema, Computer Animation, and Critical Studies.

    Students in the Digital Cinema track focus on all aspects of filmmaking: screenwriting, directing, producing, cinematography, editing and post-production sound. The program promotes diverse storytelling through the production of narrative, experimental, documentary and indigenous short films. Production courses are taught using industry-standard film equipment, which allows students to gain an understanding of the technical aspects of filmmaking while using current technology. This track fosters a collaborative and professional environment for learning. Admission to the digital cinema track is based on the submission of an artist’s portfolio (See portfolio requirements).

    ACM Student Learning Objectives

    Students have the flexibility to design an individual academic program around a core of ACM courses and electives, as well as electives from a variety of UHM departments offering courses in film studies, digital design, and technology. ACM stresses the interdisciplinary nature of media production and study within an Arts & Sciences foundation. Students work in close consultation with faculty to develop an academically and personally meaningful and rigorous interdisciplinary program that reflects the development of academic, technical, creative and critical thinking skills.

    1. Critical Thinking

    • Abilities in problem-solving, research, and application of theory to practice
    • Appreciation for the study and production of films that help people phrase arguments, evaluate positions and listen well to informed and diverse civic conversation.

    2. Writing

    • Creative and critical expression through writing
    • Knowledge, appreciation and skills in narrative and cinematic storytelling.

    3. History and Aesthetics

    • A history and appreciation of cinematic media
    • The ability to critically evaluate, using a cinematic vocabulary, their own work and the work of others.

    4. Professional Skills 

    • Knowledge of professional/industry standards, practice and protocols in technical production and in the general economics of mainstream and independent production
    • Development of multiple techniques and technical skills in visual and cinematic production

    5. Creativity

    • Development of, and appreciation for, an artistic voice, particularly a Hawai’i-influenced voice
    • The processes of producing a creative project for public consumption

    6. Responsibility

    • Development of group dynamic skills in both collaboration and leadership.
    • Knowledge and application of media ethics, developing a personal and professional responsibility.

    7. Student-Centered Learning

    ACM students take responsibility for their own learning. ACM courses are designed as active learning laboratories where students immediately apply theoretical concepts and professional practice to their work. Individually and in groups, students learn from the instructor, from texts (including films as well as books), and equally as important – from each other and from their own experiences. ACM adopts a model of classroom instruction where instructors mentor students, provide them with the tools and skill sets for excellence, and allow them to explore their own creative and academic potential.

    For more info about UH Mānoa’s program, please visit their site.

    Contact an Advisor

    Various faculty. Use the email below to email ACM Mānoa.

    Contact an Admission Specialist

    ‘Ulu‘ulu

    Prerequisites

    n/a

    Core Requirements

    n/a

    Electives

    n/a

    Program Overview

    ‘Ulu‘ulu was developed as and remains a project of the Academy for Creative Media System at the University of Hawai‘i. Established by the Board of Regents in late 2003, ACM seeks to establish a globally competitive media studies program in Hawai‘i, with instructional programs that span the entire academic spectrum, from certificates to associate, baccalaureate, masters, and eventually doctoral degrees. A system-wide endeavor for fostering a progressive and collaborative environment for students, faculty, campuses and departments, while effectively interfacing with global academic, technology and commercial economies, ACM’s initial strategy is to leverage existing resources and faculty assets across the ten-campus University of Hawai‘i system. Now successfully incubated as a degree granting program at the Manoa campus, ‘Ulu‘ulu at UHWO is the first realization of the collaborative foundation of ACM’s system-wide program. ACM is designed as a catalyst for the creative IP industry in Hawaii.

    Contact an Advisor

    n/a

    Contact an Admission Specialist

    Communication Arts

    Honolulu Community College
    Prerequisites


    • ENG 22/60 or ESL 23, OR Placement in ENG 100.
    • MATH 24 or 50 OR Placement in MATH 25.
    • Excluding CA 100 & 101

    Core Requirements


    • Written Communication (FW) Elective (Select one)
    • ENG 100, 209, 210, JOUR 205*
    • Symbolic Reasoning (FS) Elective (Select one)
      • MATH 100, 103, 115, 135, 140, 197, 203, 205, 206, 231, PHIL 110**
    • Honolulu CC AS/NS Natural Science Elective (select one)
      • AG 100, ASTR 110, BIOC 141, 142, BIOL 100, 103- 103L, 123, 124-124L, 171-171L, 172-172L, BOT 101-101L, BOT 130- 130L,CHEM 100-100L, 105, 105C, 105E, 151-151L, 152-152L,161-161L, 162-162L, 272-272L, CMGT 211, FSHN 185, GEOG 101-101L, GG 101- 101L, 103, HWST 281-281L , KLS 195, MET 101-101L, MICR 130, 140, OCN 180, 201-201L, PHYL 141-141L, 142-142L, PHYS 100-100L, 105, 122, 151-151L, 152-152L, 170-170L, 197E, 197F, 197M, 197P, 272-272L, 274, PSY 230, SCI 101, 122, ZOOL 101, 141-141L, 142-142L, 200
    • CA 100 Survey of Graphic Styles
    • CA 101 Power of Advertising
    • Communication Arts (CA) Requirement
      • CA 122 Copy Preparation
      • CA 123 Color Theory and Issues
      • CA 125 Beginning Graphic Design
      • CA 131 Art and Media Preparation II
      • CA 132 Page Composition
      • CA 135 Typographic Design
      • CA 142 Page and Web Layout
      • CA 143 Prepress and Digital Printing
      • CA 145 Graphic Design (Fall only)
      • CA 152 The Business of Advertising (Fall only)
      • CA 155 Portfolio Presentation and Review (Spring only)
      • Choose one course
        • CA 134 Digital Photography (4 credits)
        • CA 146 Advertising Design (4 credits) (Spring only)
        • CA 150 Special Projects (4 credits) (Fall only)
        • CA 193V Cooperative Education (1 – 4 credits)

    *Students who have completed ENG 22/60 or ESL 23 or place into ENG 100 or higher will have the option of taking these courses to fulfill the Communications requirement for graduation.

    **Students who place into MATH 100 or higher will have the option of taking these classes to fulfill the Quantitative and Logical Reasoning requirement for graduation.

    Electives

     


    NA

    Program Overview

    Communication Arts is a graphic design program that integrates art and technology to communicate ideas and information for a wide range of visual communication needs such as: marketing collateral, advertising design, packaging design, and more, for print and digital media needs.

    The program provides a curriculum of technical and conceptual problem solving skills to encourage innovation, critical thinking and the application of formal design.

    The Communication Arts program prepares students for entry level employment in graphic design, advertising design, desktop and on-line publishing, and includes all aspects of the publishing, printing and related services and industries.

    To successfully complete the program, students must earn a grade of “C” or higher in all major courses with a “CA” alpha.

    • Program Learning Outcomes: Upon successful completion of the CA program, students will be able to:
      • Produce compositions utilizing the various steps of the design process: investigate client needs, do marketing research, define the design problem, problem solve, develop an idea/concept, thumbnails, layouts, comps and presentation art, prepare final art and produce mechanicals when necessary.
      • Use tools, equipment and services to implement ideas for production. Techniques to include use of computer hardware, software, and service bureaus.
      • Select appropriate software tools to achieve or maintain effective design solutions.
      • Follow instructions to produce, modify, or output files according to client/project supplied criteria.
      • Produce graphic design formats appropriate for delivery output while demonstrating the ability to meet deadlines, organize time and maintain schedules.
      • Work independently as well as part of a team.

     

    For more info about Honolulu CC’s program, please visit their program site.

     

     

     

     

     

     

     

    Contact an Advisor

    Scot Parry, Counselor

    Contact an Admission Specialist

    Ambient Computing Lab

    UH Mānoa
    Prerequisites

    N/A

    Core Requirements

    N/A

    Electives

    N/A

    Program Overview

    The Ambient Computing Laboratory at the University of Hawai’i at Mānoa’s College of Engineering develops advanced cyber-physical systems that combine interactive multimedia with the unique research possibilities offered by the billions of connected devices that are increasingly connected to the Internet. This evolution of the Internet, known as the Internet of Things (IoT), is well underway, with the current 20 billion connected devices projected to surpass 75 billion devices by the year 2025.

    The Ambient Lab’s research focuses on several Hawai’i-specific needs, such as remote collaboration, distance education and connected healthcare. Together with UH System’s Academy for Creative Media (ACM System), the lab also helps foster UH’s emerging Computational Media study program, which trains students and working professionals in the areas of video game development, virtual and augmented reality, and digital storytelling and filmmaking.

    Recognizing the strategic value of this ongoing digital transformation, ACM System’s Founder and Director, Chris Lee, has spent over fifteen years developing Hawai’i as a center of excellence in media. Lee, who previously served as president of production for both TriStar Pictures and Columbia Pictures, established ACM System in 2003 to promote integrated multimedia, arts, and technology education in Hawai’i as a catalyst for creating 21st century knowledge-based jobs across the islands. Lee has been instrumental raising the public and private capital needed to fund its activities, building initiatives, and attracting visionary researchers—like Carlson to UH in 2016.

    Carlson’s appointment complements ACM System’s ongoing support of UH Professor Jason Leigh’s Laboratory for Advanced Visualization & Applications (LAVA) at UH Mānoa. Since 2014, LAVA has served as a dynamic maker space and innovation hub at UH, where researchers develop a wide range of big data visualization techniques for science, engineering and training. LAVA also forms the core of the Hawai’i Data Science Institute, which serves the data intensive science, engineering and training needs of UH System’s 10 campuses.

    Learn more about the Ambient Lab at: http://ambientlabs.org.

    Contact an Advisor

    Darren Carlson
    darrenca@hawaii.edu

    Contact an Admission Specialist

    Digital Media Art Certificate

    UH Hilo
    Prerequisites

    N/A

    Core Requirements

    ART Foundations (9 credits):

    • ART 112 Introduction to Digital Media (3)
    • ART 121 FP Studio: Beg Drawing (3)
    • ART 123 FP Studio: 2-D Design (3)

    Intermediate Courses – Select two of the following courses (6 credits):

    • CS 140 Multimedia Programming (3)
    • CS 150 Intro To Computer Science I (3)
    • CS 172 Python for Data Analysis (3)
    • CS 200 Web Technology I (3)
    • CS 201 Web Technology II (3)
    • ART 215 Printmaking: Intaglio (3)

    Art History – Select one of the following courses (3 credits):

    • ART 370 Art of the 20th Century (3)
    • ART 392 New Media Art Seminar (3)

    Studio Art – Select two of following courses (6 credits):

    • ART 301 Digital Video and Installation (3)
    • ART 308 Creative Digital Photography (3)
    • ART 312 3D Modeling & Virtual Reality (3)
    • ART 475 Data Visualization (3)
    • ART 475L Data Visualization Lab (1)

    Total credit hours required for the Digital Media Art Certificate: 24 credit hours

    Electives

    N/A

    Program Overview

    The Digital Media Art Certificate can be completed as part of the Art Major for the Bachelor of Arts Degree, or it can be a stand-alone certificate for students not majoring in art. The Digital Media Certificate requires foundations classes in drawing and 2D design, contemporary art history, and a selection of upper level studio classes with digital media focus.

    Notes:

    1. Minimum GPA for all certificate courses is 2.0 (C)
    2. Minimum acceptable grade for all certificate courses is C
    Contact an Advisor

    Jonathon “Jon” E. Goebel
    Chair and Associate Professor, Art

    Jodilyn K. Kunimoto
    Senior Advisor

    Contact an Admission Specialist

    Digital Visualization & Communication Certificate

    UH Hilo
    Prerequisites

    Can be completed as part of the Art Major for the Bachelor of Arts Degree

    Core Requirements

    Total Required Credits: 18

    Choose one of: (3)

    • CS 130 Beg Graphics, Game Programg (3)
    • CS 135 Animation Programming (3)
    • CS 200 Web Technology I (3)

    Choose one of: (3)

    • ART 112 Introduction to Digital Media (3) 
    • CS 150 Intro To Computer Science I (3)

    Choose one of: (3)

    • ART 121 FP Studio: Beg Drawing (3)
    • ART 123 FP Studio: 2-D Design (3)

    Choose one of: (3)

    • ART 207 Photography Studio I (3)
    • CS 340 Graphical User Interfaces (3)

    Capstone Course- Choose one of: (3)

    • ART 475 Data Visualization (3)
    • CS 475 Data Visualization (3)
    • NSCI 475 Data Visualization (3)

    Electives

    Choose one of: (3)

    • ENG 285 Introduction to Media Writing (3)
    • ENG 286A Intro to Fiction Writing (3)
    • ENG 286B Intro to Poetry Writing (3)
    • ENG 201 Global Cinema (3)
    • ENG 200G Intro Graphic Novels & Comics (3)
    • ENG 318 Playwriting (3)

    Program Overview

    This certificate offers a pathway for students in the areas of digital visualization and communication with an interdisciplinary influence. The certificate provides a diverse structural study with practical skills in visual reasoning, digital imaging, communication, team collaboration, and creatively interpreting analytical data.

    The Digital Visualization and Communication Certificate is designed for both majors and non-majors who wish to show expertise in the areas of digital arts and visualizing data. Prerequisites must be completed before registering for individual courses in the certificate.

    Contact an Advisor

    Jonathon “Jon” E. Goebel
    Chair and Associate Professor, Art

    Jodilyn K. Kunimoto
    Senior Advisor

    Contact an Admission Specialist

    Digital Media

    Leeward Community College
    Prerequisites


    NA

    Core Requirements

    DIGITAL MEDIA PRODUCTION (60 Credits)

    All required courses must be passed with a grade of “C” or better.

    Core Requirements (12 credits)

    • DMED 160 Media Literacy & Ethics 3
    • DMED 200 Electronic Portfolio 3
    • DMED 251 Media Entrepreneurship 3
    • DMED 261 Digital Media Marketing & Online Distribution 3

    General Education (15 credits)

    • One course Written Communication (FW) 3
    • One course MATH 100 or Higher OR Quantitative Reasoning (FQ) 3
    • One course Global Multicultural Perspective (FG) 3
    • One course Diversification Social Sciences (DS) 3
    • One Course Diversification Biological Sciences OR Physical Sciences (DB OR DP) 3

    Electives

    Specialization Animation & Motion Graphics (33 credits)

    • ART 112 Introduction to Digital Arts 3
    • ART 113 Introduction to Drawing 3
    • ART 113D Introduction to Digital Drawing 3
    • ART 229 Interface Design I 3
    • DMED 133 Sound Design for Digital Media 3
    • DMED 140 Principles of Animation 3
    • DMED 141 Introduction to 3D Animation 3
    • DMED 240 Animation and Special Effects 3
    • DMED 241 Modeling and 3D Motion Graphics 3
    • DMED 242 Character Animation 3
    • DMED 243 3D Modeling and Animation 3

    Specialization Creative Media (33 credits)

    • ART 107D Introduction to Digital Photography 3
    • ART 112 Introduction to Digital Arts 3
    • ART 113 Introduction to Drawing 3
    • ART 113D Introduction to Digital Drawing 3
    • ART 115D Introduction to 2D Digital Design 3
    • ART 123 Introduction to Painting 3
    • ART 156 Digital Painting 3
    • ART 166 Digital Printmaking 3
    • ART 202 Digital Imaging 3
    • ART 207D Intermediate Digital Photography 3
    • DMED 131 Introduction to Digital Video 3

    Specialization Digital Photography (33 credits)

    • ART 101 Introduction to the Visual Arts 3
    • ART 107D Introduction to Digital Photography 3
    • ART 112 Introduction to Digital Arts 3
    • ART 115D Introduction to 2D Digital Design 3
    • ART 202 Digital Imaging 3
    • ART 207D Intermediate Digital Photography 3
    • ART 241 Documentary Photography 3
    • ART 277D Studio Photography 3
    • ART 287 Industrial Photography 3
    • DMED 131 Introduction to Digital Video 3
    • DMED 150 Film Analysis and Storytelling 3

    Specialization Digital Video for the Web (33 credits)

    • DMED 150 Film Analysis and Storytelling 3
    • TVPR 126 Introduction to Digital Camera Operation, Composition, and Lighting Principles 3
    • TVPR 142 Film & Video Audio Acquisition & Recording 3
    • TVPR 151 Introduction to Film and Video Editing Principles 3
    • TVPR 211 Introduction to Film and Video Storytelling and Scriptwriting 3
    • TVPR 226 Applied Digital Camera Operation, Composition, and Lighting 3
    • TVPR 227 Advanced Film and Video Storytelling and Scriptwriting 3
    • TVPR 251 Applied Film and Video Editing and Post-Production Audio 3
    • TVPR 291 Film and Video Directing – Studio/Location Production 3
    • TVPR 292 Media Project Production Practicum 3
    • TVPR 294 Advanced Editing and Audio 3

    Program Overview

    Unleash your creative energies and discover how to turn your passion into a lucrative career! Leeward’s Digital Media program combines a solid foundation of art and design with the practical technical skills needed to explore and express ideas in today’s multimedia world. You’ll experience real world adventures where tomorrow’s solutions are today’s challenges.

    You’ll get integrated digital media training in art theory, web development, computer graphics, non-linear digital video, streaming media and web animation, motion graphics, media authoring, and 2D and 3D animation. You’ll learn how to stay current with the fast changing trends in this continually changing field in online, print and interactive media.

    Digital media specialists are in demand in almost every type of business. Leeward’s program helps you develop the skills required for a variety of digital media careers, in such diverse fields as multimedia industries, graphic design, education, advertising, computer science, television, film, and corporate communications.

    The Associate in Science in Digital Media Production provides creative individuals with the art and design training needed to explore and express ideas using leading-edge technology and skill-sets. Students receive integrated digital media training in one of five specializations: Character Animation, Creative Media, Digital Video for the Web, Internet Publishing and Video Games. Students become life-long learners, developing the skills required for a vast array of digital media careers, including web design and development, multimedia-production, digital video production, corporate communications, two-dimensional and three-dimensional animation, video games and interactive media.

    • Specialization Animation And Motion Graphics:
      Produce 2-D and 3-D animation by generating ideas using independent judgment, creativity, and computer software for content creation.
    • Specialization Creative Media:
      Demonstrate competence in the production and processing of images with current electronic tools and the application of electronic media to all areas of artistic and commercial new media art.
    • Specialization Digital Photography:
      Produce attention-grabbing communication design for film, television, music videos, and the Web while meeting industry standard specifications.
    • Specialization Digital Video for the Web:
      Create design prototypes, including graphic design, site navigation, and layout of content, for various Web sites and perform maintenance and updates to existing Web sites.
    • Specialization Internet Publishing:
      Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
    • Program Learning Outcomes; in addition to acquiring the competencies required for Associate in Science degrees, upon successful completion of this program graduates will be able to:
      • Develop critical thinking and problem-solving skills for project planning and use of necessary collaborative skills.
      • Communicate clearly and concisely, visually, verbally and in writing, using techniques appropriate for the intended audience.
      • Identify and explain standards of professionalism as they pertain to personal and work-related endeavors.
      • Exhibit a portfolio of projects related to the chosen specialization at the conclusion of the Associate in Science degree work.

    For more info about Leeward CC’s program, please visit their program site.

    Contact an Advisor

    Irwin Yamamoto, DMED Coordinator

    Contact an Admission Specialist

    Creative Media

    Hawai‘i Community College
    Prerequisites


    [AS in Creative Media information pending]
    Digital Media Arts Certificate:

    Core Requirements


    • Required for Digital Media Art Certificate
      • ART 112: Introduction to Digital Arts
      • ART 115: Introduction to 2-D Design
      • ART 202: Digital Imaging
      • ART 209: Image in Motion Studio
      • ART 293: Internship or ART 294 Practicum in Digital Arts
      • ART 294: Practicum in Digital Arts
      • Completion of either ART 293 or 294 will satisfy the requirements for the certificate.
      • ENT 120: Starting a Small Business

    Electives


    • Choose 1:
      • Art 107D: Introduction to Digital Photography
      • Art 120: Intro to Typography
      • Art 125: Intro to Graphic Design
      • Art 126: 3D Computer Graphics
      • Art 159: History of Communication Design
      • Art 212: Digital Animation
      • Art 225: Graphic Design II
      • Art 226: 3D Computer Graphics II
      • Art 238: Interface Design
      • Art 246: 3D Computer Graphics III
      • Art 248: Digital Post-Production
      • Art 249: Interface Design II
      • Art 257: Motion Graphic Design
      • Art 259: Narrative Game Design
      • Art 295: Design Portfolio
      • Art 296: Demo Reel Development

    Program Overview

    With the growth of multimedia as a tool for both education and industry, the need for skilled design professionals in this field has risen dramatically.

    The Digital Media Arts Program at Hawai’i Community College will prepare students for professional work, both in the field of multimedia design and in the converging industries that require advanced skills in digital media. Integrating classroom instruction with production, the program will provide students with hands-on experience in the collaborative process of multi-media production.

    The Digital Media Arts certificate prepares students for work in the fields of digital media design and production. The curriculum includes 6 required courses and 1 elective.

    A Certificate of Completion is a college credential awarded to students who have successfully completed short-term technical occupational professional education credit courses or course sequences that provide them with entry-level skills or job upgrading.

    These course sequences shall be at least 10 credit hours but may not exceed 23 credit hours. The issuance of a Certificate of Completion requires a GPR of 2.0 (“C”) or higher for all courses required for the certificate.

    To receive the Certificate of Completion you will need a total of 21 credits. You need to complete these Six Required Courses. And one of the Elective Courses.

    • Upon successful completion, students are prepared to:
      • Use technology effectively to create visual artworks.
      • Gather, analyze, and evaluate information visually.
      • Apply knowledge of aesthetics to the needs of the community.
      • Demonstrate professionalism with a digital portfolio.

    For more info about Hawai‘i CC’s program, please visit their site.

    Contact an Advisor

    Larissa Leslie, Academic Counselor

    Contact an Admission Specialist

    General Creative Media

    UH West O‘ahu
    Prerequisites

    Option 1: Students with an earned degree from one of the following programs.
    • AS in Television Production (Leeward CC)
    • AS in Digital Media (Leeward CC)
    • AS in New Media Arts (Kapi‘olani CC)
    • AS in MELE (Honolulu CC)
    • AS in Communication Arts (Honolulu CC)
    • AS in Creative Media (Kauai CC)
    • AS in Creative Media (UH Maui College)
    • Graduates of other creative media or communications programs will also be considered for admission.
    Option 2: UH West O’ahu Creative Media Degree Requirements

    Students who have earned an AS from a UH Media Design program may have an adequate background to waive these requirements. Please consult with Sharla Hanaoka.

    Undergraduate General Education Requirements

    • General Education Requirements (31 Credits)
    • Writing Skills Requirement (3 credits)
    • Lower Division Math Requirement (0-3 credits)

    Creative Media Foundational Requirement: (15-18 credits)

    • ART 112 Introduction to Digital Art (Will satisfy general ed DA requirement)
    • CM 120 Introduction to Digital Video

    Plus, choose 12 credits from the list below:

    • ART 101 Introduction to Visual Arts
    • ART 107D Introduction to Digital Photography
    • ART 113D Introduction to Digital Drawing
    • ART 126 3D Computer Graphics
    • ART 221 Design for Print and Web
    • ART 229 Interface Design I
    • ART 231 Art Through Applied Geometry
    • ART 240 Typography and Color Design
    • CM 140 History of Video Games
    • CM 142 Introduction to Video Game Design
    • CM 143 Introduction to Game Art
    • CM 150 Film Analysis and Storytelling
    • CM 151 Pre-Production: Digital Video
    • CM 152 Principles of Video Editing
    • CM 153 Sound Design for Digital Media
    • CM 155 Introduction to Screenwriting
    • CM 160 The Mobile Word
    • CM 161 Intro to iOS Mobile App Development
    • CM 251 Animation and Special Effects
    • ICS 101 Digital Tools for the Information World
    • ICS 111 Introduction to Computer Science

    Core Requirements

    Creative Media Core Requirements (21 Credits):

    • CM 256 Creatives in Media
    • ENG 313 Introduction to Creative Writing (WI)
    • CM 314 Music, Sound & Media
    • CM 320 Creative Producing
    • CM 401 Creative Professionals
    • HIST 363: 20th Century Popular, Mass & Counter-Culture
    • SD 360: Dynamics of Effective Leadership (WI)

    General Creative Media Concentration Requirement (12 credits)

    Complete 12 credits from the following:

    • ART 320 Web Design & Development
    • CM 311 Audio Post Production I
    • CM 315 Interactive Applications
    • CM 316 User Experience
    • CM 317 Motion Graphics
    • CM 321 Representations of Film/TV Productions*
    • CM 322 Documentary Film Research & Development*
    • CM 330 Audio Post Production II
    • CM 340 The Modern Game Industry
    • CM 341 Writing and Storytelling for Video Games
    • CM 342 Applied Game Design
    • CM 343 Game Level Design
    • CM 350 Creative Strategy
    • CM 351 Innovative Advertising
    • CM 352 Transmedia and Emerging Media
    • CM 353 Making a Short Film
    • CM 354 Short copy for Campaigns
    • CM 358 Web Series Production
    • CM 359 Branded Entertainment: Online Video Campaign
    • CM 378 Visual Depictions of the Human Experience and Media Power
    • CM 390 Creative Media Internship
    • CM 391 Game Design Project
    • CM 400(A) Master Class: Advanced Screenwriting (a);Stop-Motion Animation (b); Documentary Arts (c)
    • CM 402 Archival Research for Media Makers
    • CM 403 Special Topics
    • CM 430 Mastering Social Media*

    *Courses may only be used once to fulfill the Communication & New Media Technologies Concentration OR Concentration Elective requirement

    Capstone Requirement: 6 UD Credits

    • CM 489 Pre-Capstone Experience (WI)
    • CM 490 Senior Project or CM 491 Senior Practicum

    Electives

    Communication & New Media Technologies Concentration Requirement (9 credits)

    Complete 9 credits from the following:

    • *ART 320 Web Design & Development
    • BUSA 300 Principles of Marketing
    • BUSA 304 Consumer Behavior
    • BUSA 305 Advertising & Promotion Management
    • CM 201 Forensic Photography
    • *CM 311 Audio Post Production I
    • *CM 315 Interactive Applications
    • *CM 316 User Experience
    • *CM 317 Motion Graphics
    • *CM 321 Representations of Film/TV Productions
    • *CM 322 Documentary Film Research & Development
    • *CM 330 Audio Post Production II
    • *CM 340 The Modern Game Industry
    • *CM 341 Writing and Storytelling for Video Games
    • *CM 342 Applied Game Design
    • *CM 343 Game Level Design
    • *CM 350 Creative Strategy
    • *CM 351 Innovative Advertising
    • *CM 352 Transmedia and Emerging Media
    • *CM 353 Making a Short Film
    • *CM 354 Short copy for Campaigns
    • *CM 358 Web Series Production
    • *CM 359 Branded Entertainment: Online Video Campaign
    • *CM 378 Visual Depictions of the Human Experience and Media Power
    • *CM 390 Creative Media Internship
    • *CM 391 Game Design Project
    • *CM 400(A) Master Class: Advanced Screenwriting (a);Stop-Motion Animation (b); Documentary Arts (c)
    • *CM 402 Archival Research for Media Makers
    • *CM 403 Special Topics
    • *CM 430 Mastering Social Media
    • ENG 317 Pidgin Creative Writing Workshop
    • ENG 300c Introduction to Cultural Theory
    • ENG 360 Literature & Film
    • ENG 361 History of Film
    • ENG 367(A) Film Genres and Directors a) Film Noir; b) The Western; c) Gangster Film; d) Science Fiction Film; e) The Road Movie
    • ENG 368(A) Topics in Television Studies a) TV and American Culture; b) The TV Medical Drama; and c) Television Auteurs
    • ENG 385 Fairy Tales and Their Adaptations
    • ENG 441 Gender & Sexuality in Literature & Film
    • HIST 243 Asia Cool: Modern Asia & Pop Culture
    • HIST 311 Chinese Culture
    • HIST 321 Japanese Culture
    • HIST 325 Asian Economies, Business & Consumers
    • HIST 326 Japan Cool: Anime, Manga, and Film
    • HIST 496 Contemporary Oceanic Film
    • HPST 304 Hawaiian-Pacific Traditions
    • HPST 461 Traditional Art of Hawaii
    • HPST 462 Traditional Art of the Pacific
    • HPST 477 Polynesian and Micronesian Mythology
    • HPST 478 Hawaiian Mythology I
    • HPST 479 Hawaiian Mythology II
    • ICS 113 Database Fundamentals
    • ICS 184 Network Fundamentals
    • ICS 211 Introduction to Computer Science II
    • ICS 240 Operating Systems
    • MGT 301 Business Ethics
    • MGT 320 Fundamentals of Entrepreneurship & Small Business Management
    • PHIL 439 Philosophy and Film

    *Courses may only be used once to fulfill the Communication & New Media Technologies Concentration OR Concentration Elective requirement

    Electives Requirement (17-26 credits)

    Check with your College Success Advisor to confirm how many electives are needed.

    Program Overview

    Integrating various media domains, such as design, storytelling, and technology, the general creative media concentration provides study and extended practice in the student’s chosen area of competence. Course requirements address development and maintenance of existing artistic skills; foster support for a broader understanding of related disciplines including humanities and technology; and provide experience in working in multidisciplinary teams on realistic problems. 

    Career and Earnings Potential
    • Digital Content Producers: $51,000 (indeed.com)
    • Social Media managers: $50,433 (indeed.com)
    • Advertising and Marketing Manager: $132,620 (bls.gov) 
    Learning Outcomes

    Upon successful completion of the concentration in Design and Media, students will be able to: 

    Production Skills and Technical Knowledge

    • Produce, format and distribute content across all major media platform
    • Produce video and audio content such as recording on location and in the studio, editing, and creating basic media graphics

    Conceptual Thinking

    • Identify, gather, assess, record, and research relevant information for a project
    • Identify and apply interviewing techniques as part of the interview and investigation process
    • Analyze and discuss media trends and issues

    Written and Oral Communication

    • Communicate concepts and ideas for a media project using industry terminology, both verbally and in writing
    • Evaluate and critique work in a chosen medium

    Visual Communication

    • Apply basic design principles to various types of video, print, and interactive media

    Professional Readiness

    • Produce a professional portfolio to acquire a job within the media industry or corporate environment
    • Practice meeting deadlines and submit work according to professional presentation standards
    Contact an Advisor

    Sharla Hanaoka, Associate Director Creative Media

    Contact an Admission Specialist

    Communications and New Media Technologies

    UH West O‘ahu
    Prerequisites

    Option 1: Students with an earned degree from one of the following programs.
    • AS in Television Production (Leeward CC)
    • AS in Digital Media (Leeward CC)
    • AS in New Media Arts (Kapi‘olani CC)
    • AS in MELE (Honolulu CC)
    • AS in Communication Arts (Honolulu CC)
    • AS in Creative Media (Kauai CC)
    • AS in Creative Media (UH Maui College)
    • Graduates of other creative media or communications programs will also be considered for admission.
    Option 2: UH West O’ahu Creative Media Degree Requirements

    Students who have earned an AS from a UH Media Design program may have an adequate background to waive these requirements. Please consult with Sharla Hanaoka.

    Undergraduate General Education Requirements

    • General Education Requirements (31 Credits)
    • Writing Skills Requirement (3 credits)
    • Lower Division Math Requirement (0-3 credits)

    Creative Media Foundational Requirement: (15-18 credits)

    • ART 112 Introduction to Digital Art (Will satisfy general ed DA requirement)
    • CM 120 Introduction to Digital Video

    Plus, choose 12 credits from the list below:

    • ART 101 Introduction to Visual Arts
    • ART 107D Introduction to Digital Photography
    • ART 113D Introduction to Digital Drawing
    • ART 126 3D Computer Graphics
    • ART 221 Design for Print and Web
    • ART 229 Interface Design I
    • ART 231 Art Through Applied Geometry
    • ART 240 Typography and Color Design
    • CM 140 History of Video Games
    • CM 142 Introduction to Video Game Design
    • CM 143 Introduction to Game Art
    • CM 150 Film Analysis and Storytelling
    • CM 151 Pre-Production: Digital Video
    • CM 152 Principles of Video Editing
    • CM 153 Sound Design for Digital Media
    • CM 155 Introduction to Screenwriting
    • CM 160 The Mobile Word
    • CM 161 Intro to iOS Mobile App Development
    • CM 251 Animation and Special Effects
    • ICS 101 Digital Tools for the Information World
    • ICS 111 Introduction to Computer Science

    Core Requirements

    Creative Media Core Requirements (21 Credits):

    • CM 256 Creatives in Media
    • ENG 313 Introduction to Creative Writing (WI)
    • CM 314 Music, Sound & Media
    • CM 320 Creative Producing
    • CM 401 Creative Professionals
    • HIST 363: 20th Century Popular, Mass & Counter-Culture
    • SD 360: Dynamics of Effective Leadership (WI)

    Communications and New Media Technologies Concentration Requirement (12 credits)

    Complete 12 credits from the following:

    • CM 311 Audio Post Production I
    • CM 317 Motion Graphics
    • CM 321 Representations of Film/TV Productions*
    • CM 322 Documentary Film Research & Development*
    • CM 330 Audio Post Production II
    • CM 351 Innovative Advertising
    • CM 352 Transmedia and Emerging Media
    • CM 353 Making a Short Film
    • CM 354 Short copy for Campaigns
    • CM 358 Web Series Production
    • CM 359 Branded Entertainment: Online Video Campaign
    • CM 390 Creative Media Internship
    • CM 400(A) Master Class: Advanced Screenwriting (a);Stop-Motion Animation (b); Documentary Arts (c)
    • CM 402 Archival Research for Media Makers
    • CM 403 Special Topics
    • CM 430 Mastering Social Media*

    *Courses may only be used once to fulfill the Communication & New Media Technologies Concentration OR Concentration Elective requirement

    Capstone Requirement: 6 UD Credits

    • CM 489 Pre-Capstone Experience (WI)
    • CM 490 Senior Project or CM 491 Senior Practicum

    Electives

    Communication & New Media Technologies Concentration Requirement (9 credits)

    Complete 9 credits from the following:

    • ART 320 Web Design & Development
    • BUSA 300 Principles of Marketing
    • BUSA 304 Consumer Behavior
    • BUSA 305 Advertising & Promotion Management
    • CM 201 Forensic Photography
    • *CM 311 Audio Post Production I
    • CM 315 Interactive Applications
    • CM 316 User Experience
    • *CM 317 Motion Graphics
    • *CM 321 Representations of Film/TV Productions
    • *CM 322 Documentary Film Research & Development
    • *CM 330 Audio Post Production II
    • CM 340 The Modern Game Industry
    • CM 341 Writing and Storytelling for Video Games
    • CM 342 Applied Game Design
    • CM 343 Game Level Design
    • CM 350 Creative Strategy
    • *CM 351 Innovative Advertising
    • *CM 352 Transmedia and Emerging Media
    • *CM 353 Making a Short Film
    • *CM 354 Short copy for Campaigns
    • *CM 358 Web Series Production
    • *CM 359 Branded Entertainment: Online Video Campaign
    • CM 378 Visual Depictions of the Human Experience and Media Power
    • *CM 390 Creative Media Internship
    • CM 391 Game Design Project
    • *CM 400(A) Master Class: Advanced Screenwriting (a);Stop-Motion Animation (b); Documentary Arts (c)
    • *CM 402 Archival Research for Media Makers
    • *CM 403 Special Topics
    • *CM 430 Mastering Social Media
    • ENG 317 Pidgin Creative Writing Workshop
    • ENG 300c Introduction to Cultural Theory
    • ENG 360 Literature & Film
    • ENG 361 History of Film
    • ENG 367(A) Film Genres and Directors a) Film Noir; b) The Western; c) Gangster Film; d) Science Fiction Film; e) The Road Movie
    • ENG 368(A) Topics in Television Studies a) TV and American Culture; b) The TV Medical Drama; and c) Television Auteurs
    • ENG 385 Fairy Tales and Their Adaptations
    • ENG 441 Gender & Sexuality in Literature & Film
    • HIST 326 Japan Cool: Anime, Manga, and Film
    • HIST 496 Contemporary Oceanic Film
    • HIST 243 Asia Cool: Modern Asia & Pop Culture
    • HIST 311 Chinese Culture
    • HIST 321 Japanese Culture
    • HIST 325 Asian Economies, Business & Consumers
    • HPST 304 Hawaiian-Pacific Traditions
    • HPST 461 Traditional Art of Hawaii
    • HPST 462 Traditional Art of the Pacific
    • HPST 477 Polynesian and Micronesian Mythology
    • HPST 478 Hawaiian Mythology I
    • HPST 479 Hawaiian Mythology II
    • ICS 113 Database Fundamentals
    • ICS 184 Network Fundamentals
    • ICS 211 Introduction to Computer Science II
    • ICS 240 Operating Systems
    • MGT 301 Business Ethics
    • MGT 320 Fundamentals of Entrepreneurship & Small Business Management
    • PHIL 439 Philosophy and Film

    *Courses may only be used once to fulfill the Communication & New Media Technologies Concentration OR Concentration Elective requirement

    Electives Requirement (17-26 credits)

    Check with your College Success Advisor to confirm how many electives are needed.

    Program Overview

    The Communications and New Media Technologies concentration provides students a curriculum that moves beyond training for traditional jobs in broadcasting and film to drive students towards a world of online digital content. New, or digital, media evolves so quickly. Writing and producing content for new media platforms are becoming essential ingredients to todayʻs communication strategies. The concentration provides a hands-on approach where skills are learned by doing. There is a dual emphasis on interpersonal and mass communication, in a variety of subject areas, including new media technology, social media research and marketing, interpersonal development in mediated environments and content production for up and coming media platforms. 

    A student will gain a variety of communication, computer, and graphic design skills to help prepare you for careers in management, advertising, media, communications, public relations and more. 

    Career and Earnings Potential
    • Digital Content Producers: $51,000 (indeed.com)
    • Social Media managers: $50,433 (indeed.com)
    • Video producer/editor: $58,990 (bls.gov)
    • Sound Engineer Technicians: $43,660 (bls.gov)
    • Photographers: $34,000 (bls.gov)
    • Radio/Podcast Personality: $43,000 (bls.gov) 
    Learning Outcomes

    Upon successful completion of the concentration in Design and Media, students will be able to: 

    Production Skills and Technical Knowledge

    • Produce video and audio content such as recording on location and in the studio, editing, and creating basic media graphics
    • Produce, format and distribute content across all major media platforms

    Conceptual Thinking

    • Identify, gather, assess, record, and research relevant information for a story
    • Identify and apply interviewing techniques as part of the interview and investigation process
    • Analyze and discuss media trends and issues
    • Develop unique, original story ideas

    Written and Oral Communication

    • Produce scripts, features, articles and other written content for media coverage in various platforms
    • Communicate concepts and ideas for a media project using industry terminology, both verbally and in writing
    • Evaluate and critique work within the chosen medium.

    Visual Communication

    • Apply visualization story techniques in the pre-production and production stage
    • Apply basic design principles to various types of video, print, and interactive media

    Professional Readiness

    • Produce a professional reel to acquire a job within the media industry or corporate environment
    • Practice meeting deadlines and submit work according to professional presentation standards
    Contact an Advisor

    Sharla Hanaoka, Associate Director Creative Media

    Contact an Admission Specialist

    Game Design and Development

    UH West O‘ahu
    Prerequisites

    Option 1: Students with an earned degree from one of the following programs.
    • AS in Television Production (Leeward CC)
    • AS in Digital Media (Leeward CC)
    • AS in New Media Arts (Kapi‘olani CC)
    • AS in MELE (Honolulu CC)
    • AS in Communication Arts (Honolulu CC)
    • Graduates of other creative media or communications programs will also be considered for admission.
    Option 2: UH West O’ahu Creative Media Degree Requirements

    Students who have earned an AS from a UH Media Design program may have an adequate background to waive these requirements. Please consult with Sharla Hanaoka.

    Undergraduate General Education Requirements

    • General Education Requirements (31 Credits)
    • Writing Skills Requirement (3 credits)
    • Lower Division Math Requirement (0-3 credits)

    Creative Media Foundational Requirement: (15-18 credits)

    • ART 112 Introduction to Digital Art (Will satisfy general ed DA requirement)
    • CM 120 Introduction to Digital Video

    Plus, choose 12 credits from the list below:

    • ART 101 Introduction to Visual Arts
    • ART 107D Introduction to Digital Photography
    • ART 113D Introduction to Digital Drawing
    • ART 126 3D Computer Graphics
    • ART 221 Design for Print and Web
    • ART 229 Interface Design I
    • ART 231 Art Through Applied Geometry
    • ART 240 Typography and Color Design
    • CM 140 History of Video Games
    • CM 142 Introduction to Video Game Design
    • CM 143 Introduction to Game Art
    • CM 150 Film Analysis and Storytelling
    • CM 151 Pre-Production: Digital Video
    • CM 152 Principles of Video Editing
    • CM 153 Sound Design for Digital Media
    • CM 155 Introduction to Screenwriting
    • CM 160 The Mobile Word
    • CM 161 Intro to iOS Mobile App Development
    • CM 251 Animation and Special Effects
    • ICS 101 Digital Tools for the Information World
    • ICS 111 Introduction to Computer Science

    Core Requirements

    Creative Media Core Requirements (21 Credits):

    • CM 256 Creatives in Media
    • ENG 313 Introduction to Creative Writing (WI)
    • CM 314 Music, Sound & Media
    • CM 320 Creative Producing
    • CM 401 Creative Professionals
    • HIST 363: 20th Century Popular, Mass & Counter-Culture
    • SD 360: Dynamics of Effective Leadership (WI)

    Game Design and Development Concentration Requirement (12 credits)

    Complete 12 credits from the following:

    • CM 340 The Modern Game Industry
    • CM 341 Writing and Storytelling for Video Games
    • CM 342 Applied Game Design
    • CM 343 Game Level Design
    • CM 352 Transmedia and Emerging Media
    • CM 358 Web Series Production
    • CM 359 Branded Entertainment: Online Video Campaign
    • CM 390 Creative Media Internship
    • CM 391 Game Design Project
    • CM 400(A) Master Class: Advanced Screenwriting (a);Stop-Motion Animation (b); Documentary Arts (c)
    • CM 402 Archival Research for Media Makers
    • CM 403 Special Topics

    Capstone Requirement: 6 UD Credits

    • CM 489 Pre-Capstone Experience (WI)
    • CM 490 Senior Project or CM 491 Senior Practicum

    Electives

    Game Design and Development Concentration Electives (9 credits)

    Complete 9 credits from the following:

    • ART 320 Web Design & Development
    • BUSA 300 Principles of Marketing
    • BUSA 304 Consumer Behavior
    • BUSA 305 Advertising & Promotion Management
    • CM 201 Forensic Photography
    • CM 311 Audio Post Production I
    • CM 315 Interactive Applications
    • CM 316 User Experience
    • CM 317 Motion Graphics
    • CM 321 Representations of Film/TV Productions
    • CM 322 Documentary Film Research & Development
    • CM 330 Audio Post Production II
    • *CM 340 The Modern Game Industry
    • *CM 341 Writing and Storytelling for Video Games
    • *CM 342 Applied Game Design
    • *CM 343 Game Level Design
    • CM 350 Creative Strategy
    • CM 351 Innovative Advertising
    • *CM 352 Transmedia and Emerging Media
    • CM 353 Making a Short Film
    • CM 354 Short copy for Campaigns
    • *CM 358 Web Series Production
    • *CM 359 Branded Entertainment: Online Video Campaign
    • CM 378 Visual Depictions of the Human Experience and Media Power
    • *CM 390 Creative Media Internship
    • *CM 391 Game Design Project
    • *CM 400(A) Master Class: Advanced Screenwriting (a);Stop-Motion Animation (b); Documentary Arts (c)
    • *CM 402 Archival Research for Media Makers
    • *CM 403 Special Topics
    • CM 430 Mastering Social Media
    • ENG 317 Pidgin Creative Writing Workshop
    • ENG 300c Introduction to Cultural Theory
    • ENG 360 Literature & Film
    • ENG 361 History of Film
    • ENG 367(A) Film Genres and Directors a) Film Noir; b) The Western; c) Gangster Film; d) Science Fiction Film; e) The Road Movie
    • ENG 368(A) Topics in Television Studies a) TV and American Culture; b) The TV Medical Drama; and c) Television Auteurs
    • ENG 385 Fairy Tales and Their Adaptations
    • ENG 441 Gender & Sexuality in Literature & Film
    • HIST 243 Asia Cool: Modern Asia & Pop Culture
    • HIST 311 Chinese Culture
    • HIST 321 Japanese Culture
    • HIST 325 Asian Economies, Business & Consumers
    • HIST 326 Japan Cool: Anime, Manga, and Film
    • HIST 496 Contemporary Oceanic Film
    • HPST 304 Hawaiian-Pacific Traditions
    • HPST 461 Traditional Art of Hawaii
    • HPST 462 Traditional Art of the Pacific
    • HPST 477 Polynesian and Micronesian Mythology
    • HPST 478 Hawaiian Mythology I
    • HPST 479 Hawaiian Mythology II
    • ICS 113 Database Fundamentals
    • ICS 184 Network Fundamentals
    • ICS 211 Introduction to Computer Science II
    • ICS 240 Operating Systems
    • MGT 301 Business Ethics
    • MGT 320 Fundamentals of Entrepreneurship & Small Business Management
    • PHIL 439 Philosophy and Film

    *Courses may only be used once to fulfill the Communication & New Media Technologies Concentration OR Concentration Elective requirement

    Electives Requirement (17-26 credits)

    Check with your College Success Advisor to confirm how many electives are needed.

    Program Overview

    As a student in the Game Design and Development concentration, you’ll experience the entire game development cycle—from creating concept art and UI & UX for games to coding for artificial intelligence and virtual reality gaming experiences. Students will develop specialized skills that prepare them for cutting-edge careers in one of the most vibrant, multifaceted, and expansive industries ever. Students will acquire the breadth of knowledge needed to build a career not just in game programming but in other industries that use gaming and simulation, from education to healthcare and public policy. 

    Careers and Earning Potential
    • Game/Level Designer: $88,000 (indeed.com)
    • Animation VFX: $69,560 (bls.gov)
    • Character Concept Artist: $65,000 (indeed.com)
    • 3D Character Artist: $65,000 (indeed.com) 
    Learning Outcomes

    Upon successful completion of the concentration in Design and Media, students will be able to: 

    Production Skills and Technical Knowledge

    • Demonstrate proficiency with technology related to contemporary game production
    • Create design documentation and detailed paper maps for a professional preproduction package
    • Effectively use visual and code-based scripting to implement game and level mechanics

    Conceptual Thinking

    • Identify, gather, assess, record, and research relevant information for a game idea
    • Design, organize, and build game prototypes in established game engines
    • Analyze and discuss game trends and issues

    Written and Oral Communication

    • Clearly and professionally present work and ideas
    • Evaluate and critique work in chosen game area

    Visual Communication

    • Integrate objects, environments, characters, and props into a cohesive game experience
    • Use appropriate media to communicate ideas throughout the design process
    • Draw, design, and render forms (2D/3D) to game industry standards

    Professional Readiness

    • Produce a professional demo reel or portfolio which meets industry standards
    • Work cooperatively and effectively in a professional production environment
    • Identify strengths within game development and/or design and develop a portfolio tailored to showcase them
    • Practice meeting deadlines and submit work according to professional presentation standards
    Contact an Advisor

    Sharla Hanaoka, Associate Director Creative Media

    Contact an Admission Specialist

    Design and Media

    UH West O‘ahu
    Prerequisites

    Option 1: Students with an earned degree from one of the following programs.
    • AS in Television Production (Leeward CC)
    • AS in Digital Media (Leeward CC)
    • AS in New Media Arts (Kapi‘olani CC)
    • AS in MELE (Honolulu CC)
    • AS in Communication Arts (Honolulu CC)
    • Graduates of other creative media or communications programs will also be considered for admission.
    Option 2: UH West O’ahu Creative Media Degree Requirements

    Students who have earned an AS from a UH Media Design program may have an adequate background to waive these requirements. Please consult with Sharla Hanaoka.

    Undergraduate General Education Requirements

    • General Education Requirements (31 Credits)
    • Writing Skills Requirement (3 credits)
    • Lower Division Math Requirement (0-3 credits)

    Creative Media Foundational Requirement: (15-18 credits)

    • ART 112 Introduction to Digital Art (Will satisfy general ed DA requirement)
    • CM 120 Introduction to Digital Video

    Plus, choose 12 credits from the list below:

    • ART 101 Introduction to Visual Arts
    • ART 107D Introduction to Digital Photography
    • ART 113D Introduction to Digital Drawing
    • ART 126 3D Computer Graphics
    • ART 221 Design for Print and Web
    • ART 229 Interface Design I
    • ART 231 Art Through Applied Geometry
    • ART 240 Typography and Color Design
    • CM 140 History of Video Games
    • CM 142 Introduction to Video Game Design
    • CM 143 Introduction to Game Art
    • CM 150 Film Analysis and Storytelling
    • CM 151 Pre-Production: Digital Video
    • CM 152 Principles of Video Editing
    • CM 153 Sound Design for Digital Media
    • CM 155 Introduction to Screenwriting
    • CM 160 The Mobile Word
    • CM 161 Intro to iOS Mobile App Development
    • CM 251 Animation and Special Effects
    • ICS 101 Digital Tools for the Information World
    • ICS 111 Introduction to Computer Science

    Core Requirements

    Creative Media Core Requirements (21 Credits):

    • CM 256 Creatives in Media
    • ENG 313 Introduction to Creative Writing (WI)
    • CM 314 Music, Sound & Media
    • CM 320 Creative Producing
    • CM 401 Creative Professionals
    • HIST 363: 20th Century Popular, Mass & Counter-Culture
    • SD 360: Dynamics of Effective Leadership (WI)

    Design & Media Concentration Requirement (12 credits)

    Complete 12 credits from the following:

    • ART 320 Web Design & Development
    • CM 315 Interactive Applications
    • CM 316 User Experience
    • CM 317 Motion Graphics
    • CM 350 Creative Strategy
    • CM 351 Innovative Advertising
    • CM 352 Transmedia and Emerging Media
    • CM 358 Web Series Production
    • CM 378 Visual Depictions of the Human Experience and Media Power
    • CM 390 Creative Media Internship
    • CM 391 Game Design Project
    • CM 400(A) Master Class: Advanced Screenwriting (a);Stop-Motion Animation (b); Documentary Arts (c)
    • CM 403 Special Topics

    Capstone Requirement: 6 UD Credits

    • CM 489 Pre-Capstone Experience (WI)
    • CM 490 Senior Project or CM 491 Senior Practicum

    Electives

    Design & Media Concentration Electives (9 credits)

    Complete 9 credits from the following:

    • *ART 320 Web Design & Development
    • BUSA 300 Principles of Marketing
    • BUSA 304 Consumer Behavior
    • BUSA 305 Advertising & Promotion Management
    • CM 201 Forensic Photography
    • CM 311 Audio Post Production I
    • *CM 315 Interactive Applications
    • *CM 316 User Experience
    • *CM 317 Motion Graphics
    • CM 321 Representations of Film/TV Productions
    • CM 322 Documentary Film Research & Development
    • CM 330 Audio Post Production II
    • CM 340 The Modern Game Industry
    • CM 341 Writing and Storytelling for Video Games
    • CM 342 Applied Game Design
    • CM 343 Game Level Design
    • *CM 350 Creative Strategy
    • *CM 351 Innovative Advertising
    • *CM 352 Transmedia and Emerging Media
    • CM 353 Making a Short Film
    • CM 354 Short copy for Campaigns
    • *CM 358 Web Series Production
    • CM 359 Branded Entertainment: Online Video Campaign
    • *CM 378 Visual Depictions of the Human Experience and Media Power
    • *CM 390 Creative Media Internship
    • CM 391 Game Design Project
    • CM 400(A) Master Class: Advanced Screenwriting (a);Stop-Motion Animation (b); Documentary Arts (c)
    • CM 402 Archival Research for Media Makers
    • *CM 403 Special Topics
    • CM 430 Mastering Social Media
    • ENG 317 Pidgin Creative Writing Workshop
    • ENG 300c Introduction to Cultural Theory
    • ENG 360 Literature & Film
    • ENG 361 History of Film
    • ENG 367(A) Film Genres and Directors a) Film Noir; b) The Western; c) Gangster Film; d) Science Fiction Film; e) The Road Movie
    • ENG 368(A) Topics in Television Studies a) TV and American Culture; b) The TV Medical Drama; and c) Television Auteurs
    • ENG 385 Fairy Tales and Their Adaptations
    • ENG 441 Gender & Sexuality in Literature & Film
    • HIST 243 Asia Cool: Modern Asia & Pop Culture
    • HIST 311 Chinese Culture
    • HIST 321 Japanese Culture
    • HIST 325 Asian Economies, Business & Consumers
    • HIST 326 Japan Cool: Anime, Manga, and Film
    • HIST 496 Contemporary Oceanic Film
    • HPST 304 Hawaiian-Pacific Traditions
    • HPST 461 Traditional Art of Hawaii
    • HPST 462 Traditional Art of the Pacific
    • HPST 477 Polynesian and Micronesian Mythology
    • HPST 478 Hawaiian Mythology I
    • HPST 479 Hawaiian Mythology II
    • ICS 113 Database Fundamentals
    • ICS 184 Network Fundamentals
    • ICS 211 Introduction to Computer Science II
    • ICS 240 Operating Systems
    • MGT 301 Business Ethics
    • MGT 320 Fundamentals of Entrepreneurship & Small Business Management
    • PHIL 439 Philosophy and Film

    *Courses may only be used once to fulfill the Design & Media Concentration OR Concentration Elective requirement

    Electives Requirement (17-26 credits)

    Check with your College Success Advisor to confirm how many electives are needed.

    Program Overview

    The Design and Media concentration educates and trains designers for the communication needs of industry and society. Emphasis is placed on the conception, creation, planning, and realization of visual solutions to complex problems in contemporary cultures. Students integrate methodology, prototyping, aesthetics, human factors, technology, materials, context, and audience to develop strategies and solutions that give form to print, screen, and the built environment. 

    Careers and Earning Potential

    *Salary is based on national averages.

    • Interaction Designer: $83,000 (indeed.com)
    • Visual Designer: $76,000 (indeed.com)
    • Web Designer: $65,000 (indeed.com)
    • Front-end Developer: $100,000 (indeed.com)
    • Graphic Artist: $40,000 (indeed.com)
    • Digital Designer: $65,000 (indeed.com)
    • Advertising and Marketing Manager: $132,620 (bls.gov) 

    A student will gain a variety of communication, computer and video skills to help prepare them for careers in advertising, media, communications and more. 

    Learning Outcomes

    Upon successful completion of the concentration in Design and Media, students will be able to: 

    Production Skills and Technical Knowledge

    • Demonstrate an understanding of current interactive technologies, tools, and apps by effectively using them to execute projects
    • Demonstrate programming and coding skills by building functional products and prototypes that simulate the intended interactive experience

    Conceptual Thinking

    • Collect data appropriate for a given project
    • Use research findings to develop design ideas centered on target users
    • Identify user demographics and diagram the user experience
    • Produce a consistent interactive experience in a medium appropriate to the user’s needs
    • Analyze and discuss design trends and issues

    Written and Oral Communication

    • Clearly and professionally present work and ideas
    • Evaluate and critique work in chosen medium

    Visual Communication

    • Apply grid-based visual compositions that demonstrate the principles of design
    • Apply typographic theory to choices that effectively communicate information hierarchy and mood towards a given a platform
    • Demonstrate effective use of color and imagery for an intended audience

    Professional Readiness

    • Produce a cohesive portfolio tailored to reflect stated career goals
    • Work cooperatively and effectively in a professional production environment
    • Practice meeting deadlines and submit work according to professional presentation standards
    Contact an Advisor

    Sharla Hanaoka, Associate Director Creative Media

    Contact an Admission Specialist

    New Media Arts – Animation

    Kapi'olani Community College
    Prerequisites

    Special Admission Requirements for New Media Arts Program application materials including official transcripts, portfolios, and essays must be received by April 1 for fall semester admission. Grade reports for spring courses are due May 30. The prerequisites must be completed before entry into the New Media Arts AS degree program. Completion of coursework and grades will be considered in selecting students for the program. Admission to the New Media Arts program is based on a competitive selection of students. The criteria for selection include: Grades for prerequisite courses. Visual Art Portfolio. Essay.

    Admission Procedure New Media Arts Application Deadline: April 1

    How to Apply New Media Arts is a select admissions program. Students seeking admission to New Media Arts begin by taking pre-requisite art courses. An art portfolio, academic transcripts, personal statement and completed pre-requisite coursework are required to be considered for admission to the program. Students are urged to seek academic counseling early and perform well in their pre-requisite courses. Applications are accepted year-round with an annual due date of April 1st (or the next business day if April 1st falls on a weekend or UH break period).

    Step 1: Take Pre-requisite Courses Required

    NMA pre-requisite courses:

    ENG 100 Composition I or ESL 100
    Composition I ART 101
    Introduction to Visual Arts ART 112
    Introduction to Digital Art ART 113
    Introduction to Drawing

    For Interface Design applicants only:
    ART 115 Introduction to Design

    For Animation applicants only, select one:
    ART 115 Introduction to Design, or ART 116
    Introduction to 3D Composition, or ART 123 Introduction to Painting

    Step 2: Submit Documentation

    Application documentation instructions: See the Admissions Procedural Checklist.

    Enroll as a UH KCC Student. For students who are not currently enrolled in any classes at KCC or anywhere in the UH system, you must apply online at apply.hawaii.edu. If prompted, list Liberal Arts (New Media Arts) as your major. Apply to UH Now Request Official Transcripts. Official transcripts must be sent from colleges outside of the UH system to be sent directly to the the Kekaulike Information and Service Center (KISC). To do so, request a transcript evaluation online. To be considered for transfer, be sure to request transcripts at least one semester prior to applying for the NMA program and be sure to include course descriptions for all courses taken outside the UH system.

    Request Transcript Evaluation

    Step 3: Submit Portfolio

    Portfolio submission instructions: See the Portfolio Specifications. See a selected set of portfolio sample images for a visual reference. Portfolios are submitted online via the NMA Online Portfolio Submission Form. Submit Your Portfolio Now

    For more information regarding criteria for the selection process: Criteria for Evaluation (Animation) Criteria for Evaluation (Interface Design) General Advice for All Portfolio Work Submitted: All samples should clearly demonstrate your creativity, composition, and technical skills.

    Core Requirements


    • Written Communication (FW) Elective (Select one)
      • ENG 100 Composition I or ESL 100 Composition I
    • Symbolic Reasoning (FS) Elective (Select one)
      • MATH 100 Survey of Mathematics or higher or PHIL 110 Introduction to Deductive Logic or BUS 250 Applied Math in Business
    • KCC AS/NS A.S. Natural Sciences Elective
      • (100 level or higher) – See the reverse side for a list of recommended AS/NS Gen Ed course options.
      • ASTR 110, 280; BIOC 244; BIOL 101, 124, 130, 171, 172 BOT 101, 130, 201; CHEM 100, 151, 161, 162 FSHE 185; GEOG 101; GG 103; ICS 100, 111; ME 213; MICR 130, 140; OCN 201; PHYL 160; PHYS 100, 122, 151; ZOOL 141, 142, 200
    • KCC AS/SS A.S. Social Sciences Elective
      • (100 level or higher) – See the reverse side for a list of recommended AS/SS Gen Ed course options.
      • ANTH 200; ASAN 100; BOT 105; COM 201; ECON 120, 130, 131 FAMR 230; GEOG 210; JOUR 150; LAW 101; PACS 108; POLS 110, 120, 130, 171, 207, 270 PSY 100, 170, 202, 212, 240, 260, 270 SLT 102, 103; SOC 100, 214, 218, 231, 251, 257 SOCS 225; SP 181; SSCI 260
    • Animation Requirements (39 credits)
      • ART 126 3D Computer Graphics 1
      • ART 156 Digital Painting
      • ART 202 Digital Imaging
      • ART 214 Life Drawing
      • ART 157 Film Analysis & Storytelling
      • ART 212 Digital Animation
      • ART 226 3D Computer Graphics II
      • ART 246 3D Computer Graphics III
      • ART 284 Animation Studio
      • ART 294 NMA Practicum or ART 293 NMA Internship
      • ART 284 Animation Studio
      • ART 296 Demo Reel Development
      • ART 294 NMA Practicum or ART 293 NMA Internship

    Electives


    N/A

     

     

    Program Overview

    The Associate in Science degree, New Media Arts with a specialization in Animation, prepares students for careers in 3D computer animation, video game development, and emerging industries employing 3D computer graphics. The program is intended to serve professionals updating and refining their job skills and students preparing for a career in animation. The program integrates classroom instruction with hands-on production experience in a learning environment that encourages the collaborative process inherent in professional practice. The Associate in Science degree, New Media Arts with a specialization in Animation, will introduce students to the field of 3D computer animation, exploring the complex interplay of theory, aesthetics, technology, and production methodologies.

    Upon successful completion of the AS degree in New Media Arts with a concentration in Animation, the student should be able to:

    • Apply knowledge of the theory, history, and principles of design and animation in the creation new media art.
    • Apply successful problem-solving skills utilizing industry standard applications, technologies, and techniques in the creative and technical production process.
    • Participate as a team member to make collaborative decisions toward shared objectives with civility, interpersonal skills, and a respect for cultural diversity.
    • Communicate effectively both visually and verbally in the classroom, community, and industry.
    • Synthesize the concepts and skills in the creation of a culminating project that integrates conceptual thinking and aesthetic application.

    Potential Careers and Employers:
    Animation Careers: 3D Modeler, Animator, Character Rigger, Storyboard Artist, Concept Artist, Texture Artist, Compositing Artist, Digital Painter, VFX Artist.
    Interface Design Careers: Web Designer, Front-end Web Developer, Information Architect (IA), User Interface Designer (UI), User Experience Designer (UX), Print Designer.

    Contact an Advisor

    If you have any questions regarding the admissions process, please contact the KCC NMA Counselor Steve Harris:

    NMA Counselor: Steve Harris (808) 734-9510

    Contact an Admission Specialist

    TV Production

    Prerequisites


    All Certificate of Competence and Certificate of Achievement courses listed with a grade of “C” or better.

    Core Requirements


    • ENG 100 or higher
    • Math 100 or higher
    • For a total of 3 courses and 9 credits, complete one course (numbered 100 or above) for 3 credits from the following areas. May be completed prior to entry into the TVPRO program.
      • Arts and Humanities
      • Natural Sciences
      • Social Sciences
    • TV PRO requirements (48 credits)
      • TVPR 101 Film & Video Production Process & Business Operations
      • TVPR 126 Introduction to Digital Camera Operation & Lighting Principles.
      • TVPR 136 Audio / Video Engineering
      • TVPR 142 Film & Video Audio – Acquisition & Recording
      • TVPR 151 Introduction to Film & Video Digital Editing Principles
      • TVPR 211 Film & Video Storytelling & Scriptwriting
      • TVPR 251 Applied Film & Video Editing & Postproduction Audio
      • TVPR 121 Film & TV Graphics
      • TVPR 226 Applied Digital Camera Operation & Lighting
      • TVPR 227 Advanced Film & Video Storytelling and Scriptwriting
      • TVPR 210 Film & Video History, Criticism, Ethics, & Aesthetics
      • TVPR 276 Advanced Digital Cinematography, Composition, & Lighting
      • TVPR 292 Capstone Project Practicum
      • TVPR 294 Advanced Film & Video Digital Editing & Postproduction Audio
      • TVPR 291 Film & Video Directing/Studio/Location Production
      • TVPR 293C Internship & Practicum

    Electives


    NA

    Program Overview

    Develop skills in lighting, audio, location & studio production, directing, editing, camera operation, and television graphics. This career-oriented program is designed for students seeking job-entry skills, retraining or upgrading in professional digital cinematography, with emphasis on all aspects of video production. The program is demanding, condensed, academically challenging, and requires substantial time commitments. Courses and extensive hands-on labs include the use of state-of-the-art digital video technology and equipment, emphasizing video equipment operation, storytelling, application and mastery of equipment, and aesthetics.

    Leeward’s TV PRO program is uniquely co-designed by industry leaders and university educators to give you the knowledge skills necessary to enter the TV production profession. Our courses, taught by working professionals and subject specialists, train you for entry-level positions in broadcast and non-broadcast operations in the television production field.

    • Program Learning Outcomes; n addition to acquiring the competencies required for Associate in Science degrees, upon successful completion of this program graduates will be able to:
      • Demonstrate the ability to work as an individual as well as an effective team member.
      • Consistently demonstrate professional qualities demanded by the business.
      • Understand and be able to create concepts, treatments, storyboards, scripts, budgets, and be able to “pitch”  these preproduction tools in a professional manner.
      • Demonstrate knowledge of and be able to use modern digital video studio cameras and digital camcorders and camera mounting equipment as required by the industry.
      • Demonstrate an understanding of the history, theory, and aesthetics of television, film, and the moving image.
      • Understand media literacy and demonstrate professional ethics as applied to the moving image.
      • Demonstrate knowledge of and be able to operate current nonlinear digital editing equipment.
      • Demonstrate knowledge of and be able to apply current television and film lighting techniques.
      • Demonstrate knowledge of and be able to use current sound sources and audio equipment specific to sound acquisition, recording, sweetening, editing, and post-production.
      • Demonstrate and apply the skills at a professional level to block and direct a multi-camera field or studio production as well as a single camera movie-style production, using proper terminology and techniques.
      • Understand and apply basic video and audio engineering techniques in order to produce a professionally acceptable television signal which meets FCC requirements for broadcast.
      • Create acceptable and appropriate digital graphics necessary for television production.
      • Understand and apply advanced aesthetic concepts and theories to television productions in relation to use of light, color, two and three dimensional screen spaces and forces, depth, volume, visualization, motion, time and sound to achieve professional results.

    For info about Leeward CC’s program, please visit their site.

    Contact an Advisor

    Robert Hochstein, Program Coordinator

    Contact an Admission Specialist

    MELE

    Honolulu Community College
    Prerequisites


    • C or higher in ENG 22/60 or ESL 23 or placement in ENG 100
    • C or higher in MATH 24 or placement in MATH 25

    Core Requirements


    Core requirements reflect two MELE pathways (Audio Engineering and Music Business). Please contact your campus advisor to be sure that you are completing the core requirements for that path.

    • Written Communication (FW)
      • ENG 100 Composition I
    • Symbolic Reasoning (FS)
      • MATH 100 Survey of Mathematics
    • SP 151 Personal and Public Speech
    • ART 101 Intro to Visual Arts or ART 113 Introduction to Drawing
    • PHIL 101 Intro to Philosophy or REL 150 Intro to World’s Major Religion
    • ECON 130 Principles of Economics- Microeconomics or ECON 131 Principles of Economics-Macroeconomics
    • ACC 201 Elementary Accounting I
    • HIST 151 World Civilization I or HIST 152 World Civilization II
    • ICS 100 Computer Literacy and Applications
    • CENT 112 Fundamentals Electronics
    • Any BIOL & BIOL Lab (Any biological science course plus lab)
    • PHYS 100 Survey of Physics and Lab
    • JOUR 150 The Press and Society
    • ACC 202 Elementary Accounting II
    • BLAW 200 Legal Environment of Business
    • HWST 107 Hawaii: Center of the Pacific
    • MELE requirements (credits vary)
      • MELE 101 – Survey of Music & Entertainment Business
      • MELE 102 – Survey Of Recording Technology
      • MELE 103 – Modern Music & Theory For the Music & Entertainment Professional
      • MELE 201 – History of the Recording & Entertainment Industry
      •  MELE 202 – Public Relations in the Music & Entertainment Industry
      • MELE 203 – Intellectual Properties in the Music & Entertainment Industry
      • MELE 204 – Music Publishing in the Entertainment Industry
      • MELE 205 – Concert and Event Production
      • MELE 211 – Audio Engineering I
      • MELE 212 – Digital Audio: Theory and Workstations
      • MELE 213 – Studio Production
      • MELE 215 – Sound Reinforcement
      • MELE 220 – Audio Engineering I
      • MELE 275 – Practicum

     

    Electives


    NA

    Program Overview

    Music & Entertainment Learning Experience (MELE) utilizes a comprehensive music business and production curriculum meeting the requirements for entry-level training of music industry and production professionals. The curriculum focuses on combining academic experience with real-world applications to prepare students to work in the rapidly evolving global music industry of the 21st century. The program core offers a rounded curriculum grounding students in the basics of the music industry, sound recording and the business of music.

    The MELE program offers two distinct degree paths. The Associate of Science (AS) in Music Business & Production and the Associate of Science (AS) in Audio Engineering Technology may be earned during a four-semester sequence:

    AS in MELE Music Business & Production: This curriculum requires special focus on business related courses, including accounting, business law, and economics, as well as music business courses. Music business courses include a survey of the music business, music publishing, intellectual properties, and others.

    AS in MELE Audio Engineering Technology: This curriculum focuses on the engineering and production of music recording. Audio engineering courses include studio production, audio engineering, and studio maintenance and electronics.

    • Program Learning Outcomes; upon successful completion of the MELE program, students will be able to:
      • Demonstrate an understanding of professional and ethical standards in the entertainment and music business. (All MELE majors)
      • Describe the economic, musical and technological developments and new business models of the recording industry. (All MELE majors)
      • Demonstrate the ability to solve technical problems. (All MELE majors)
      • Explain the careers, contracts, law, processes and economics of the music business. (Music Business majors)
      • Prepare public relations programs for entertainment and music business clients. (Music Business majors)
      • Describe various types of intellectual property and copyright laws within the music industry. (Music Business majors)
      • Identify the role of music publishing in the entertainment and music business. (Music Business majors)
      • Describe the importance of appreciating diversity and global perspectives in the entertainment and music business. (Music Business majors)
      • Demonstrate an understanding of music production. (Audio Engineering majors)
      • Demonstrate an understanding of the use of recording technology. (Audio Engineering majors)
      • Demonstrate an appropriate mastery of techniques and skills used in operating studio equipment and sound systems. (Audio Engineering majors)

     

    For info about the Honolulu CC’s program, please visit their site.

     

     

     

     

    Contact an Advisor

    Erica Balbag-Gerard

    Contact an Admission Specialist

    Kaua’i Community College Creative Media, Associate of Science Degree program

    Kauaʻi Community College
    Prerequisites

    No prior experience is needed to earn Kaua’i CC’s Creative Media, Associate of Science Degree

    Core Requirements

    Suggested Course Path

    Fall Semester 1

    • ART 112 – Introduction to Digital Arts (3 credits)
    • ART 125 – Introduction to Graphic Design (3 credits)
    • ENG 100 – Composition I (3 credits) – Fulfills Communication category
    • ETRO 101 – Introduction to Electronics Technology or ICS 101  – Digital Tools for The Information World (3 credits)
    • ART 101 – Introduction to Visual Arts or CM 156 – Writing for Media (3 credits)

    Spring Semester 2

    • ART 107D  – Introduction to Digital Photography (3 credits)
    • CM 110 – Introduction to Music Production (3 credits)
    • CM 120 – Introduction to Digital Video (3 credits)
    • CM 170 – Introduction to Event Technology (3 credits)
    • CM 180 – Introduction to Website Technology (3 credits)

    Fall Semester 3

    • CM 190 – Introduction to 3D Animation (3 credits)
    • Creative Media Electives – Choose two of the following: (ART 101, ART 113, ART 207D, CM 156, CM 210, CM 220, ENT 125, ETRO 101, ICS 101)(6 credits)
    • Natural Environment: A.S Core Options
    • Social Environment: A.S Core Options

    Spring Semester 4

    • ART 293 – Internship (3 credits)
    • Creative Media Electives – Choose two of the following: (ART 101, ART 113, ART 207D, CM 156, CM 210, CM 220, ENT 125, ETRO 101, ICS 101) (6 credits)
      CM 191 – Intermediate 3D Animation (6 credits)
    • Cultural Environment: AS Core Options (3 credits)
    • Mathematics: MATH 100 or higher (3 credits)

    Total credits: 60

    Click here for Course Catalog Information/Details

    Electives


    • ART 101 – Introduction to the Visual Arts – 3 credits
    • ART 113 – Introduction to Drawing – 3 credits
    • ART 207D – Intermediate Digital Photography – 3 credits
    • CM 156 – Writing for Media – 3 credits
    • CM 210 – Intermediate Music Production – 3 credits
    • CM 220 – Intermediate Digital Video – 3 credits
    • ENT 125 – Starting a Business – 3 credits
    • ETRO 101 – Introduction to Electronics Technology – 3 credits
    • ICS 101 – Digital Tools for the Information World – 3 credits

    For more information, please visit the Kauai CC, Creative Media Associate of Science Degree program website, or contact Stephen Watkins: watkinss@hawaii.edu

    Program Overview

    The Creative Media program provides students with a comprehensive introduction to a variety of digital communication disciplines: Event Technology, Music, Photography, Video, Animation, Graphics, and Website Design. Featuring accomplished industry experts, advanced computer labs, and professionally equipped studios, Kaua‘i Community College’s Creative Media program guides students to develop viable industry benchmark skills. Important components of the program are the Creative Media Consortium, which connects industry experts with students to facilitate career opportunities and continuous curriculum improvement, and a commitment to service in the community, matching student teams to work with real non-profit clients on Kauai to develop new digital materials.

    Students may earn certificates in Creative Media to provide job upgrades and entry-level skills, or an Associate of Science (A.S.) Degree in Creative Media. After earning an A.S. Degree students may continue to UH West O‘ahu to obtain a Bachelor of Applied Science Degree with a concentration in Creative Media or a Bachelor of Arts in Humanities with a concentration in Creative Media.

    Program Student Learning Outcomes (PSLOs):

    • Use design elements and principles to create professional creative media projects.
    • Skillfully and safely operate creative media equipment.
    • Demonstrate mastery-level skills using creative media software applications.
    • Practice professional, ethical and legal principles.
    • Develop objectives for new projects and measure the effectiveness of completed projects.
    • Demonstrate exceptional interpersonal communication and collaborative skills.
    Contact an Advisor

    Shaunte Sadora
    Academic Counselor
    phone: 808.245.8337
    email: ssadora@hawaii.edu

    Stephen Watkins
    Creative Media Program Coordinator
    office: 808.245.0131
    mobile: 808.281.1583
    email: watkinss@hawaii.edu

    Contact an Admission Specialist

    Creative Media

    Windward Community College
    Prerequisites

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    The following required courses for our Academic Subject Certificate in Creative Media have pre-requisites that are outside of the certificate program.

    Track A: Video Game Design

    • ART/CM 126: 3D Computer Graphics I – Pre-requisite is ART 112: Introduction to Digital Art with a grade of C or better.
    • CM 271: Introduction to Games and Gaming – When being taught as a Writing Intensive (WI), pre-requisite is ENG 100: Composition I with a grade of C or better, or consent of instructor. There is no pre-requisite when the course is not being taught as a WI.

    Track C: Creative Filmmaking

    • CM/ENG 204C: Introduction to Creative Writing (Screenwriting) – Pre-requisite is ENG 100: Composition I with a grade of C or better, or consent of instructor.
    • CM/THEA 223: Introduction to Acting for Camera – Pre-requisite is THEA 221: Acting I with a grade of C or better.

     

     

    Core Requirements

    banner2

    To complete the Academic Subject Certificate in Creative Media at Windward Community College, students need a total of 24 credits from the following courses :

    Track A: Video Game Design

    Base course

    JOUR 150: Media and Society (DS)

    Required courses

    ART/CM 126:  3D Computer Graphics I (DA)

    CM 142: Introduction to Video Game Design

    CM 242: Video Game Design II (DA) (for 6 credits)

    CM 271: Games and Gaming in Society

    CM 272:  Concepts in Game Design

    Capstone course

    CM 295A: Careers in Video Game Design (DA)

     

    Track B: Documentary (Non-Fiction) Filmmaking

    Base course

    JOUR 150: Media and Society (DS)

    Required courses

    CM 120: Introduction to Digital Video (DA)

    JOUR 200: Introduction to Multimedia Journalism (DA)

    CM 220: Intermediate Digital  Video (DA) (for 6 credits)

    CM 255: Introduction to Cinema and Digital Media (DH)

    CM/JOUR 286: Multimedia News Production (DA)

    Capstone course

    CM 295B: Careers in Filmmaking (DA)

     

    Track C: Creative (Narrative) Filmmaking

    Base course

    JOUR 150: Media and Society (DS)

    Required courses

    CM 120: Introduction to Digital Video (DA)

    CM/ENG 204C: Introduction to Creative Writing (Screenwriting) (DA)

    CM 220: Intermediate Digital  Video (DA) (for 6 credits)

    CM 255: Introduction to Cinema and Digital Media (DH)

    CM/THEA 223: Introduction to Acting for Camera (DA)

    Capstone course

    CM 295B: Careers in Filmmaking (DA)

     

     

    Electives

    In addition to the required courses for the certificate, the following courses are encouraged as they provide foundational skills that will strengthen and diversify any content creator’s skill set.

    • ACC 201: Introduction to Financial Accounting
    • ART 101: Introduction to the Visual Arts
    • ART 107: Introduction to Photography
    • ART 112: Introduction to Digital Art
    • ART 113: Introduction to Drawing
    • ART 114: Introduction to Color
    • ART 115: Introduction to 2D Design
    • ART 214: Introduction to Life Drawing
    • CM/MUS 240: Digital Music Production
    • CM/ENG 280: Book Production: Pueo
    • ENG 100: Composition I
    • ICS 101: Digital Tools for the Information World
    • ICS 107: Website Development
    • ICS 119: Introduction to Social Media
    • ICS 123: Introduction to Digital Audio/Video Production
    • ICS 203: Digital Image Editing
    • ICS 207: Building Web Applications
    • ICS 215: Introduction to Scripting
    • JOUR 250: Media Writing
    • JOUR 287V: Newspaper Production
    • THEA 101: Introduction to Drama and Theatre
    • THEA 221: Acting I
    • THEA 222: Acting II

    Program Overview

    Windward Community College’s Academic Subject Certificate in Creative Media is aimed at students wanting to focus on video game design or filmmaking and teaches them the foundational skills of their craft so that they can produce a final project with professional equipment and conforming to professional standards. Upon completion of the 24-credit program, students will be prepared to launch their own entrepreneurial careers, to seek industry jobs or to pursue advanced academic study of their craft.

    Currently, no campus in the UH System offers a focused program in video game design despite the fact that video games are a $11.7 billion industry in the United States. In addition, while there are campuses with digital video/cinema programs, there is no campus offering a focused program on documentary (non-fiction) filmmaking.

    WCC’s academic subject certificate in filmmaking targets the aspiring independent filmmaker. Students in both the documentary and creative filmmaking tracks get an all-around education in producing, directing, cinematography, sound recording, editing as well as a grounding in the business, ethical and legal aspects of the industry to tell their own stories for a variety of platforms. In addition, given WCC’s unique location in the culturally rich Ko‘olau region, its large population of Native Hawaiian students and its mission to “support the access and educational needs of Native Hawaiians,” our filmmaking students have increased access, opportunities and resources to create films steeped in Native Hawaiian culture.

    Students in the Academic Subject Certificate in Creative Media focus on video game design or filmmaking, learn the foundational skills of their craft, and produce a final project with professional equipment which conforms to professional standards. Upon completion of this 24-credit certificate, students will be prepared to launch their own entrepreneurial careers, to seek industry jobs or to pursue advanced academic study of their craft.

    Upon successful completion of this certificate, students will be able to:

    • Understand and properly use the vocabulary of their industry (filmmaking or video game design)
    • Apply the technical skills of their industry and creative problem solving to produce a creative media product (a documentary short film, a fictional short film, or a video game)
    • Develop a plan to take their creative media product to market

    This certificate consists of a minimum 24 total credits with three different tracks of emphasis: Video Game Design, Documentary Filmmaking, and Creative Filmmaking.

    Contact an Advisor

    Contact WCC Creative Media Committee chair Kimberlee Bassford at kbassfor@hawaii.edu.

    Contact an Admission Specialist

    Creative Media

    UH Maui College
    Prerequisites

    CREATIVE MEDIA・ GRAPHIC DESIGN・FILMMAKING・WEB DEVELOPMENT

    The program incorporates storytelling, media analysis, graphic & web design, photography, audio & video production, motion graphics & animation, multi-media journalism, marketing & publicity, computer programming and more.

    Academy for Creative Media Maui offers Associate in Science degrees and Certificates of Achievement in: Creative Media, Filmmaking, Graphic Design, and Web Development. We emphasize foundational knowledge, skills and best practices in the field to foster professional attitudes for success in advertising, web marketing, publishing, motion picture and television production, programming, and more. Students enjoy project-based growth experiences that elevate critical thinking and awareness of related industries and vast career possibilities for commercial artists.

    We prepare students for the job market, as entrepreneurs, or continuation to a four-year degree. Notably, an articulation agreement with UH West Oahu allows our AS graduates the opportunity to pursue a Bachelor of Arts (BA) with two additional years of study, in person or online.

    Core Requirements

    Creative Media – Creative Media (AS)

    Creative Media – Filmmaking (AS)

    Creative Media – Graphic Design (AS)

    Creative Media – Web Development (AS)

    Creative Media (CA)

    Electives

    Please visit UHMC for elective information.

    Program Overview

    Creative Media is commercial art: the convergence of art, technology, and commerce.  The Academy for Creative Media Maui incorporates storytelling, media & cinema analysis, screenwriting, graphic design, photography, video, audio, motion graphics, animation, marketing, publicity, and journalism.  We emphasize foundational knowledge and skills, understanding of intellectual property and ethical concerns, and best practices in the field to foster professional attitudes for success in advertising, web marketing, publishing, motion picture and television production, programming, and more.  Students enjoy project-based growth experiences that elevate critical thinking and awareness of related industries and vast career possibilities for commercial artists.

    Our general Creative Media Associate of Science (AS) degree consists of core classes, general education, and nine credits of approved specialization electives.  To develop a focused skill-set students are encouraged to commit to a pathway in Graphic Design, Filmmaking, or Web Development.  Additionally, thirty-credit Certificates of Achievement (CA) exist for each discipline, and are also attained in the organic pursuit of the AS.

    Majors are required to earn a letter grade of C or better for core and specialization courses, to prepare students for the job market, as entrepreneurs, or continuation to a four-year degree.  Students planning a transfer should consult a counselor about requirements for entrance into that school.  Notably, an articulation agreement with UH West Oahu allows AS graduates the opportunity to pursue a Bachelor of Arts (BA).

    Contact Program Coordinator Brian Kohne (984-3315, bkohne@hawaii.edu) for info.

    Program Learning Outcomes

    1. Apply effective communication and critique skills with peers and clients.
    2. Demonstrate skills in professional use of creative media applications and equipment.
    3. Describe ethical and legal aspects regarding the creation and use of creative media.
    4. Produce creative media project using critical thinking and basic design concepts.

     

    Contact an Advisor

    Brian Kohne, Program Coordinator
    Phone: 808 984 3315

    Shane Payba, Counselor
    Phone: 808 984 3226
    Fax: 808 984 3872
    Appointments: 808 984 3306

    Contact an Admission Specialist

    ACM System

    ACM System
    Prerequisites

    N/A

    Core Requirements

    N/A

    Electives

    N/A

    Program Overview
    Contact an Advisor

    N/A

    Contact an Admission Specialist