Biomedical 3D Animator

at John A Burns School of Medicine
Available through:

All Campuses


Kaka'ako Campus

Student will assist the development of anatomical animations. For rendered video and real time rendering in Unity3D for use as instructional material for research and teaching. Should have experience in 3D animation techniques utilizing Maya software. (Rigging, Bone Animation, BlendShapes). A basic understanding of the Unity3D Engine would be an asset, but not required.

Contact Details:

Jesse Thompson


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